Issue #255 - Animations, Engines, and more
This article was originally published on GameDevDigest.com
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Making of Time Ghost: Using DOTS ECS for more complex environments - In September 2024, Unity’s Demo team unveiled a new real-time cinematic demo, Time Ghost. It was created with the Unity 6 engine, which includes a number of features and technological capabilities that, when used together, enabled us to achieve a higher level of visual quality and complexity than ever before.
discussions.unity.com
We Spoke to The Amazing Digital Circus Lead Animator About Cheating in 3D Animation - Kevin Temmer has joined 80 Level to tell us more about The Amazing Digital Circus' animation workflows, explain what "cheating" in 3D animation is, and discuss how they twist TADC's characters behind the scenes.
80.lv
Introduction to the A* Algorithm - Graph search algorithms let us find the shortest path on a map represented as a graph. Move the blob (start point) and cross (end point) to see the shortest path found by the A* Algorithm.
redblobgames.com
Building a game with the Real EngineOctober 18, 2024 - Some people make games using the Unreal Engine. That’s nice, but I wanted something a little different. That’s why I’m using the Real Engine.
novalis.org
5 tips for no-bull indie game design - Solo VR dev Zander Dejah, formerly gameplay programmer on Vader Immortal, explores finding the fun with Vendetta Forever.
gamedeveloper.com
Videos
Using IMPROVED Animation Events in Unity - Unity Animation Events are useful but can be cumbersome to manage manually. In this video, we’ll show you how to enhance Unity's Animation Event system for better control and flexibility. You’ll learn how to use StateMachineBehaviour to trigger UnityEvents directly from animations, and how to preview animations in real-time within the Unity Editor. We'll also cover automating T-Pose resets for easier rigging and debugging.
git-amend
Our Favorite Advanced C# Trick - Another advanced and practical trick to add to your C# game development toolkit is the IDisposable Pattern. This technique not only encourages you to separate your code into smaller, more manageable chunks but also improves your code’s readability and maintainability. So, if you want to enhance your Unity game’s code or just learn another useful C# trick, you're going to love this one.
PracticAPI
Getting started with Build Automation in Unity - Build automation is an integral part of any DevOps strategy. In this video, you’ll learn how to streamline your ability to build for multiple platforms and move your local build pipeline to the Unity Cloud to automate builds with every update.
Unity
The Marketing Money Talk: How to Budget Your Indie Game's Promotion Campaign - A lot of indie devs have to work with small budgets to promote their game, so it's key to spend every penny wisely! This GDC 2024 talk is all about how to wisely spend pennies on your promotional campaign.
GDC 2025
Best practices for migrating from the Built-in Render Pipeline to URP | Unity - In this on-demand webinar, Scopely, Anvil Game Studios, and Kluge Interactive share their experiences migrating Unity projects from the Built-in Render Pipeline to the Universal Render Pipeline (URP).
Unity
Flax Engine 1.9 -- The Ultimate Underdog Game Engine - The Flax Game Engine just released released Flax Engine 1.9 and this shockingly capable game engine continues to punch above it's weight class. In this video we do an overview of Flax itself, check out the new Bistro sample and then look at what's new in Flax Engine 1.9.
Gamefromscratch
Assets
The Unity 6 toolkit - Get up 97% off top art assets for Unity 6
Including: All In 1 Sprite Shader, Flat Kit: Toon Shading and Water, Very Animation, FPS Engine, and more!
Unity Affiliate
ez-tree - Procedural tree generator written with JavaScript and Three.js
dgreenheck Open Source
foundation - Game Mobile Foundation (Android + iOS) Using Unity3D
pancake-llc Open Source
DOTS-Hybrid-Simulation-Worlds - A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.
tbg10101 Open Source
UniState - UniState is an architectural framework for Unity, designed around State pattern. Offers high performance and excellent scalability, ideal for complex Unity projects.
bazyleu Open Source
Unity-Note-Attribute - A simple yet useful Drawer for displaying notes in the Unity Inspector
ShadowIgnition Open Source
ConfederateAI - 3D logic based AI for Unity.
CursedPrograms Open Source
MercuryMessaging - A framework and encompassing toolkit to facilitate nonspatial communication in the Unity game engine.
ColumbiaCGUI Open Source
TMP-Image - Script for drawing sprite from Text Mesh Pro atlases in UGUI
codewriter-packages Open Source
DevAccelerationSystem - The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilation checks for all your target platforms with different scripting define symbols combinations in your project.
FoxsterDev Open Source
Improved-Unity-Animation-Events - This repository provides an enhanced and flexible system for managing Animation Events in Unity, with a focus on improving event configuration, previewing, and triggering during animation playback. The system builds on Unity's existing animation workflow and provides developers with more control over how events are handled and integrated.
adammyhre Open Source
unity-editor-tools - Some simple quality of life tools for some specific tasks in Unity
Straafe Open Source
High Churn? Gamify Your Product! - APIs to add Gamification Features to your App in just 5 Minutes!
gamifyeverything.com
Multi-Window-Platformer-Game-Unity-Editor - Multi Window Platformer in Unity Editor is a creative and technical sandbox experiment that runs entirely within the Unity Editor. Built exclusively using editor tools, the game lets players move between multiple editor windows, while resizing and repositioning them to dynamically alter the level itself.
AimanGameDev Open Source
unity-websocket - Easy-to-use WebSocket MonoBehaviour for Unity. NativeWebSocket alternative.
mikerochip Open Source
Get all Megascans for free - All Megascans are free to everyone under Fab’s Standard License until the end of 2024, for all engines and tools. Claim them now and download them from the Quixel profile.
fab.com
Procedural generators and other interesting stuff with Blender. (FREE) - Cottage Generator, Offroad Rig Generator, Smudge Mask Generator, Castle Generator, and more
Blenderesse
QRemeshify - A Blender extension for an easy-to-use remesher that outputs good-quality quad topology
ksami
excel-to-unity - A game-changer for indie game developers. This tool seamlessly transforms Excel data into Unity ScriptableObjects, simplifying database design and management. It’s an ideal solution for managing game statistics, enhancing your Unity game development process. Whether you’re crafting an RPG or exploring other genres, this tool is your ally.
hnb-rabear Open Source
ConfigAssets - Simple & Lightweight solution for managing configuration assets in Unity projects
caneva20 Open Source
Up to 50% off FImpossible Creations - Publisher Sale - Since 2018, Fimpossible Creations has been delivering innovative procedural animation, generation, and versatile tools – perfect for any project. Bring new life to your games and transform your creative vision with procedural technologies. . PLUS, get F Texture Tools for FREE with code FIMPOSSIBLE
Unity Affiliate
Spotlight
STAR FIRE - This rogue-like action game will get your adrenaline pumping, combining exhilarating combat with deep strategic building! Every adventure is a brand-new beginning, you'll unlock new talents, hone your skills, and create powerful skill combinations to destroy groups of monsters ultimately! Ready?
[You can wishlist it on Steam and follow them on Twitter]
ethereal fish studio
My game, Call Of Dookie. Demo available on Steam
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