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Llama Village: a virtual world powered by local AI with llamadart

Llama Village: a virtual world powered by local AI with llamadart

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6 min read
Guess the Speed: Building a Family Internet Speed Guessing Game

Guess the Speed: Building a Family Internet Speed Guessing Game

6
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9 min read
What I learned making a smooth 2D camera follow in Godot 4

What I learned making a smooth 2D camera follow in Godot 4

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4 min read
Cocos Creator 3.8 for Beginners: Build Your First Mini-Game

Cocos Creator 3.8 for Beginners: Build Your First Mini-Game

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6 min read
How a Simple Game Localization Idea Gradually Turned Into VeluTranslate

How a Simple Game Localization Idea Gradually Turned Into VeluTranslate

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4 min read
ShittyMaze: the suffering of vr indie gamedev

ShittyMaze: the suffering of vr indie gamedev

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3 min read
Claude Opus 5.5 Effort Levels Tested: Low to Max

Claude Opus 5.5 Effort Levels Tested: Low to Max

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8 min read
A PixiJS map-pin pulse with an attention budget: three beats, skip off-screen, then stop

A PixiJS map-pin pulse with an attention budget: three beats, skip off-screen, then stop

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5 min read
Using AI Coding Agents as Game Modding Assistants

Using AI Coding Agents as Game Modding Assistants

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2 min read
Palette-safe smear frames and squash/stretch in Aseprite (Lua, no blending)

Palette-safe smear frames and squash/stretch in Aseprite (Lua, no blending)

1
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2 min read
I built a game that teaches Vim motions: what I got wrong about teaching a modal editor

I built a game that teaches Vim motions: what I got wrong about teaching a modal editor

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4 min read
Keep a PixiJS item reveal out of the layout calculation

Keep a PixiJS item reveal out of the layout calculation

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4 min read
Starting a Game in Unity 6.3 LTS: 14 Things to Get Right Early

Starting a Game in Unity 6.3 LTS: 14 Things to Get Right Early

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21 min read
The writing pipeline kept eating the state it depended on

The writing pipeline kept eating the state it depended on

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3 min read
Why We Treat Static HTML as a Graph: 3 Insidious SSG Traps ESLint Can't Catch

Why We Treat Static HTML as a Graph: 3 Insidious SSG Traps ESLint Can't Catch

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8 min read
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