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Great tips to get your game going. Enjoy!
How To Make Good Small Games - People get frustrated with complex tools because they can't visualize the journey from their starting point to their goal. It's hard to see the path from "rendering a 3D sphere" to "super-cool Platinum-style hack-and-slash with rogue-lite progression and an elaborate crafting system, it's like Hades meets Bayonetta, here let me show you my design docs..."
The Art of Writing for Video Games - Flint and JZP are the writers of established franchises like G.I. Joe, Transformers, Ghostbusters, Jurassic Park, Uncharted, Dead to Rights, Diablo 3, Ingress, Avatar, Batman: Rise of Sin Tzu, and many more. These industry legends - with 30+ years of experience creating remarkable video games, comics, and movies - will teach you what it takes to thrive as a writer.
Best Game Project Management Tools for Game Developers - Best video game project management software enhances the studio efforts and simplifies the development in multiple ways. Here are some of the major aspects the development team can benefit from with the help of top dev project management tools.
Rapid design iteration in Breachers using AssetPostprocessor and Blender - In this blog, Jel Sadones, lead level design/tech art, and lead developer Pieter Vantorre walk us through their Blender-to-Unity pipeline and how they brought their VR tactical FPS title Breachers to life.
How to implement colormaps like Rainbow and Viridis in code - I wanted to improve the wind tunnel by making it more realistic, by optimizing the code, and by making it look better. To make it look better I wanted to implement different colormaps. A colormap is basically a function that takes a value as input and out pops a color.
6 ways ScriptableObjects can benefit your team and your code - We’re happy to announce that we’ve launched a new technical e-book, Create modular game architecture in Unity with ScriptableObjects, which provides best practices from professional developers for deploying ScriptableObjects in production.
Mapping Our Way to PBR | Writing Unity URP Code Shaders Tutorial [4/9] 2021.3 - Have you ever wondered how lighting and shadows work in Unity? Or, do you want to write your own shaders for the Universal Render Pipeline, but without Shader Graph? Either because you need some special feature or just prefer writing code, this tutorial has you covered.
Ned Makes Games
Enabling user-generated content using Unity UGC | Unity at GDC 2023 - Check out this session for a quick overview of how to enable your community to start creating content for your game and help your players start engaging with it.
Let's Play: Shadows of Doubt | Made With Unity - Join us as we play the upcoming Made With Unity game Shadows of Doubt. We'll be playing the game with a live audience while interviewing the creators.
Creating Notes & Letters In Unity -- UI & Raycast Tutorial - Lets create a letter and note that can be picked up using a raycast, this could be used in an adventure, horror or any type of game. Use the raycast to find the object will the script we desire, then create the UI elements which will allow us to change the text which will appear on the notes inside the inspector.
Unity URP - Make the grass shader interactive with the player. - We'll show you how to make the grass interact with the player
Mastering Scene View Snap Rotation in Unity - While running Cascedeur the AI assisted keyframing software that makes animating characters super easy, I came across a neat way of snapping the Scene View so I figured I would replicate it in Unity.
Unlocking the Secrets of the "Souls Like" Camera System in Unity 3D! - Playmaker Unity, Camera Controller suitable for a souls like game! also does lock on.
Little Owl Gaming - Unity3d Tutorials With Brokn
Unity Shader Graph Tutorial - Visual effects of weapons | Moonlight Sword (English Captions) - In this video, we're going to learn how to use masks with 3D objects and how to blend textures to achieve striking effects on game weapons or any 3D object in general.
How to make Minimap in Unity 2021 (works for multiple floors) - When you want to make a minimap in Unity it usually is all about creating a separate camera. The tricky part is showing on your minimap information's important to the player and not exactly what they can see in front of them but just in top-down view.
Sunny Valley Studio
How to drag and drop UI elements in Unity - In this short Unity Tip I will show you how to drag and drop UI image in Unity so that it follows the mouse when we drag it and stays in place when we drop it.
Sunny Valley Studio
Time Travel Mega Bundle Sale! - Users can save up to 95% off three curated sets of classic, top quality assets and tools, perfect for revisiting old projects and beaming them into the future.
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50% off Digital Ruby (Jeff Johnson) - Get 50% off Digital Ruby (Jeff Johnson) assets – now until April 27. PLUS, get Procedural Lightning - High Performance and Shocking Lightning for FREE with coupon code DIGITALRUBY.
Unity Footstep - An "automatic" footstep detector for humanoid animators.
https://github.com/dropecho/unity_footstep?utm_source=pocket_saves Open Source
Ink-Fungus Gateway Template - The Ink-Fungus Gateway is (no surprise here) a gateway between Ink and Fungus. Ink is a scripting language for interactive fiction, developed by Inkle. Fungus is a visual storytelling and scripting tool for Unity.
maurovanetti Open Source
Easy Time Slicing - EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and avoid janks or spikes.
aillieo Open Source
Turn Anything Into a Graph! - Graphify is an ultra-lightweight Unity Api for quickly and easily making anything into a graph! It's 100% built using Unity's new UI Toolkit, and allows users to easily extend the graph using their own UI Toolkit code. Graphify has been designed for speed, consisting of a virtualization scheme and fast evaluation means you can create and run thousands of graphs at a time with no issues.
CoffeeVampir3 Open Source
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Humble Bundle Affiliate
Cynthia: Hidden in the Moonshadow - Emotional, 3rd-person, story-driven, adventure game focused on solving puzzles and using stealth mechanics. Use your bow to interact with environmental elements. Sneak, climb or distract guards to move further unnoticed. Solve light puzzles alongside your path to rescue your loved one.
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