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Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev

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Game Dev Digest — Issue #233 - Did You Know

Issue #233 - Did You Know

This article was originally published on

Issue #233 - Did You Know

Hope you find something useful in this grab-bag issue. Enjoy!

Your burning Steam questions: Answered! - From in-person talks to virtual sessions: Here is a roundup of most-asked developer questions (and our answers!)

10 Advanced C# Tricks for Experienced Developers - As a C# developer, learning more advanced techniques can help you write cleaner, more efficient, and innovative code. In this article, we’ll explore some ten advanced C# tips tailored for more experienced developers who want to push the limits of what’s possible in C#. These tricks can improve your code’s performance, readability, and maintainability.
Konstantin Fedorov

Check Out These Hilarious Indie Game Dev Antics - "If you're currently working on a video game, take a short break, pick a number in your code or data files, multiply it by 1000, and post the results."

Did you know Tears of the Kingdom has 'a physics engine for sound'? - Lead sound engineer Junya Osada says making a procedural sound system allowed Nintendo's sound team to work more closely with other departments.


2D and Tomorrow: How the Devs of ‘Super Mario Bros. Wonder’ Find Joy in Making Side-Scrolling Games
2D and Tomorrow: How the Devs of ‘Super Mario Bros. Wonder’ Find Joy in Making Side-Scrolling Games - Following last year’s launch of the Super Mario Bros.TM Wonder game, developers Takashi Tezuka and Shiro Mouri discuss the unique challenge of taking classic side-scrolling Super Mario Bros. gameplay and turning it upside down…literally.

Developing 'Hi-Fi RUSH' Backwards and Finding Our Positive Gameplay Loop - In this session, Game Director John Johanas shares how the initial concept for Hi-Fi RUSH came to be. From there, he provides in-depth details into the development team's early learnings on approaching this type of rhythm-action title.

How to Implement Blackboard Architecture in Unity C# - Share data easily between AI Systems, Nodes, Game Objects or Components with Blackboard architecture. Today we're building core components such as the Blackboard data store and the Arbiter-Expert paradigm. We'll navigate through the complexities of managing multiple types of data gracefully within the Blackboard framework.

How to Make a Real-Time Strategy RTS game! (High Level Overview feat. They Are Billions) - Here's a high level overview on how to make a Real-Time Strategy RTS game using They Are Billions as an example.
Code Monkey

The 100 Games That Taught Me Game Design - One of the best ways to learn about game design is to just play a whole bunch of games. But with thousands of titles to choose from... where do you start? Well, this video lists 100 games that have most helped me in my journey to understand game development - from arcade classics to virtual reality thrills.
Game Maker's Toolkit

Watch this if you've never tried JOBS in Unity (Tutorial) - JOBS are incredibly easy to schedule and can double (or sometimes more) your FPS depending on your use case. This system allows you to code safe-multi-threaded code for your games.
Sasquatch B Studios


Save 97%: 30 for $30 Mega Bundle
Save 97%: 30 for $30 Mega Bundle - Explore a whole new collection of powerful tools and art assets to kick-start your game development.

Including: Boing Kit: Dynamic Bouncy Bones, Grass, and More, Amplify Shader Pack, POLY STYLE - Medieval Village, Better Editor 2 Pack - Your Future Editor, Today and more!
Unity Affiliate

Epic Royalty-Free Music Collection Vol. 2 Bundle - The makings of an epic soundtrack. Looking for the perfect soundtrack to accompany your next project? Composer Joel Steudler invites you on a sonic journey with this colossal collection of royalty-free music from his intensive catalog! From entrancing synthwave to bombastic tunes perfect to make an impact in your trailer, this collection is packed with tracks suitable for films, games, or whatever you’re working on! Plus, your purchase will support JDRF in their mission to find a cure for type 1 diabetes!
Humble Bundle Affiliate

Bro Audio (FREE) - BroAudio is a sound management and playback system, emphasizing sound quality and a developer-friendly experience without requiring advanced audio engineering knowledge.
Ami Production Affiliate

Turnable - An open source C# framework for creating Turn Based Roguelikes, Strategy Games, RPGs and War Games (compatible with Unity)
angyan Open Source

AutoScene - Edit a Scene, Play Another - A Productivity Unity Plugin
chsxf Open Source

HexagonalUI - A hexagonal grid layout group for Unity.
mpewsey Open Source

UGizmo - Highly efficient gizmo drawer for Unity
harumas Open Source

VisualScriptingKai - Quality-of-life extensions to Unity Visual Scripting.
chocola-mint Open Source

Unity-ConversationGraph - Node Based Script Engine for Unity. It is second version.
PrashaltGames Open Source

trimmer - An editor, build and player configuration framework for the Unity game engine.
sttz Open Source

xNode - Unity Node Editor: Lets you view and edit node graphs inside Unity
Siccity Open Source

Duotone - Duotone image effect for Unity URP
keijiro Open Source

Descant - An enhanced and user-friendly Unity dialogue system plugin
Owmacohe Open Source

Animate - Animate tweening engine for Unity
sttz Open Source

UnityPlayableGraphMonitorTool - A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
SolarianZ Open Source

UnityAssetQuickAccessTool - Pin your frequently used assets to an accessible window.
SolarianZ Open Source

ImKeyframeReduction - Keyframe Reduction for Unity AnimationClip
phi16 Open Source

DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
ikpil Open Source

Unreal and Unity Assets GIGA Bundle - Total asset madness for Unreal & Unity

Unity-Package-Manifest-Generator - Creates the package manifest file for a Unity package
Artees Open Source

UnityNativeCamera - A native Unity plugin to take pictures/record videos with device camera on Android & iOS
yasirkula Open Source

50% off Daelonik Artworks - Publisher Sale - Daelonik Artworks is a game art studio specializing in semi-realistic, unique designs. They offer a variety of environment packs, characters, and other art assets that will help take your projects to the next level. PLUS, get Sea Princess for FREE with code DAELONIKARTWORKS


Pre Dusk
Pre Dusk - Embark on an epic adventure in Pre Dusk, a 2D action platformer. Play as a small kid exploring a dark world, acquiring new skills and abilities with each level. Battle fierce bosses and navigate diverse environments. Get ready for a thrilling and challenging journey!

[You can wishlist it on Steam and follow them on Twitter]
Okba Amrate

Call Of Dookie

My game, Call Of Dookie. Demo available on Steam

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