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Arcology Roguelike Lifestream E6

Game Development Lecturer interested in AI, Programming Languages, Graphics and most importantly teaching Programming.
・1 min read

Scheduled for 25/11/2019 18:30 GMT

Episode 6: Procedural Generation


  • Add a loading bar
  • Try and fix the procedural generation so that doors/openings match up
  • Add camera controls
  • Add basic MouseClick interaction

Link and actually completed work

  • Loading text added
  • Spiral procedural generation implemented. Needs quite a bit of work, but it's looking much better
  • Camera controls added

Still to do from this session

  • Fix camera rotation
  • Fix procedural generation
  • Add MouseClick interaction

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