Maciej Sawicki Posted on Jul 2 [Game of Purpose] Day 45 - HUD #gamedev Game of Purpose (82 Part Series) 1 [Game of Purpose] Day 0 - The decision 2 [Game of Purpose] Day 1 ... 78 more parts... 3 [Game of Purpose] Day 2 4 [Game of Purpose] Day 3 5 [Game of Purpose] Day 4 6 [Game of Purpose] Day 5 7 [Game of Purpose] Day 6 8 [Game of Purpose] Day 7 9 [Game of Purpose] Day 8 10 [Game of Purpose] Day 9 11 [Game of Purpose] Day 10 12 [Game of Purpose] Day 11 13 [Game of Purpose] Day 12 - VCS thoughts 14 [Game of Purpose] Day 13 15 [Game of Purpose] Day 14 16 [Game of Purpose] Day 15 - End of tutorial 17 [Game of Purpose] Day 16 18 [Game of Purpose] Day 17 19 [Game of Purpose] Day 18 - making flying animations 20 [Game of Purpose] Day 19 21 [Game of Purpose] Day 20 - Drone basic movement somewhat works 22 [Game of Purpose] Day 21 23 [Game of Purpose] Day 22 24 [Game of Purpose] Day 23 25 [Game of Purpose] Day 24 26 [Game of Purpose] Day 25 27 [Game of Purpose] Day 26 28 [Game of Purpose] Day 27 29 [Game of Purpose] Day 28 - ChatGPT to the rescue 30 [Game of Purpose] Day 29 31 [Game of Purpose] Day 30 - Flying Drone with Physics 32 [Game of Purpose] Day 31 - collisions 33 [Game of Purpose] Day 32 34 [Game of Purpose] Day 33 35 [Game of Purpose] Day 34 36 [Game of Purpose] Day 35 37 [Game of Purpose] Day 36 38 [Game of Purpose] Day 37 39 [Game of Purpose] Day 38 40 [Game of Purpose] Day 39 41 [Game of Purpose] Day 40 42 [Game of Purpose] Day 41 43 [Game of Purpose] Day 42 44 [Game of Purpose] Day 43 - 2 cameras 45 [Game of Purpose] Day 44 46 [Game of Purpose] Day 45 - HUD 47 [Game of Purpose] Day 46 - Simple Battery System 48 [Game of Purpose] Day 47 - Sync engine with a battery 49 [Game of Purpose] Day 48 50 [Game of Purpose] Day 49 - Bone collision detection 51 [Game of Purpose] Day 50 52 [Game of Purpose] Day 51 - Splines 53 [Game of Purpose] Day 52 54 [Game of Purpose] Day 53 55 [Game of Purpose] Day 54 56 [Game of Purpose] Day 55 57 [Game of Purpose] Day 56 58 [Game of Purpose] Day 57 59 [Game of Purpose] Day 58 60 [Game of Purpose] Day 59 - Following a path either by distance or Spline points 61 [Game of Purpose] Day 60 62 [Game of Purpose] Day 61 63 [Game of Purpose] Day 62 64 [Game of Purpose] Day 63 65 [Game of Purpose] Day 64 66 [Game of Purpose] Day 65 67 [Game of Purpose] Day 66 68 [Game of Purpose] Day 67 69 [Game of Purpose] Day 68 70 [Game of Purpose] Day 69 👌 71 [Game of Purpose] Day 70 - Animations Viewer Map 72 [Game of Purpose] Day 71 73 [Game of Purpose] Day 72 74 [Game of Purpose] Day 73 - Improving animations with Blend Spaces 75 [Game of Purpose] Day 74 76 [Game of Purpose] Day 75 77 [Game of Purpose] Day 76 78 [Game of Purpose] Day 77 79 [Game of Purpose] Day 78 80 [Game of Purpose] Day 79 81 [Game of Purpose] Day 80 82 [Game of Purpose] Day 81 Today I added HUD. The first version includes engine status. It properly reacts to its change. Top comments (0) Subscribe Personal Trusted User Create template Templates let you quickly answer FAQs or store snippets for re-use. Submit Preview Dismiss Code of Conduct • Report abuse Are you sure you want to hide this comment? It will become hidden in your post, but will still be visible via the comment's permalink. Hide child comments as well Confirm For further actions, you may consider blocking this person and/or reporting abuse
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