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A new Smalltalk style environment for Ruby: the beginning

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2 min read

Texture Compression: What Can It Mean?

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6 min read

Differences in memory management between Direct3D 12 and Vulkan

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1 min read

Vulkan: Long way to access data

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4 min read

How to design API of a library for Vulkan?

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4 min read

Thoughts on graphics APIs and libraries

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5 min read

There is a way to query GPU memory usage in Vulkan - use DXGI

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4 min read

No puedo correr Vulkan en surface 4

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1 min read

Vulkan Memory Allocator 2.1.0

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Vulkan API - my talk at Warsaw University of Technology

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1 min read

Memory management in Vulkan and DX12: slides are online

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Debugging Vulkan driver crash - equivalent of NVIDIA Aftermath

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3 min read

Vulkan Memory Allocator 2.0.0

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1 min read

VK_KHR_dedicated_allocation unofficial manual

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1 min read
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