DEV Community

Justin Young profile picture

Justin Young Subscriber

I'm a hobbyist game dev that has worked on a few game jams and also have released a few small games on itch.io. Itch handle: mookie4242

Joined Joined on  github website twitter website
DEV Challenge Volunteer Judge
2024 Hacktoberfest Writing Challenge Completion Badge
Web Game Challenge Winner Badge
4 Week Community Wellness Streak
2 Week Community Wellness Streak
1 Week Community Wellness Streak
Writing Debut
Contributing to Excalibur

Contributing to Excalibur

21
Comments
4 min read

Want to connect with Justin Young?

Create an account to connect with Justin Young. You can also sign in below to proceed if you already have an account.

Already have an account? Sign in
One-Byte Explainer: Excalibur.JS

One-Byte Explainer: Excalibur.JS

6
Comments
1 min read
Alien Waves

Alien Waves

27
Comments 11
3 min read
Component Based Architecture in Peasy-UI: Part 5 of the Peasy-UI Series

Component Based Architecture in Peasy-UI: Part 5 of the Peasy-UI Series

Comments
11 min read
Controlling CSS with Peasy-UI: Part 4 of the Peasy-UI Series

Controlling CSS with Peasy-UI: Part 4 of the Peasy-UI Series

5
Comments
9 min read
Binding Events for the DOM: Part 3 of the Peasy-UI Series

Binding Events for the DOM: Part 3 of the Peasy-UI Series

8
Comments
4 min read
Bindings and Templates: Part 2 of the Peasy-UI series

Bindings and Templates: Part 2 of the Peasy-UI series

Comments
9 min read
Introduction to Peasy-UI: Part 1 of the Peasy-UI Series

Introduction to Peasy-UI: Part 1 of the Peasy-UI Series

6
Comments
9 min read
How to use an auto-tiling technique in your next game project

How to use an auto-tiling technique in your next game project

12
Comments 2
12 min read
Cellular Automata

Cellular Automata

27
Comments
11 min read
Wave Function Collapse

Wave Function Collapse

20
Comments 2
8 min read
Pathfinding Algorithms Part 2 with A*

Pathfinding Algorithms Part 2 with A*

9
Comments
9 min read
Pathfinding Algorithms Part 1

Pathfinding Algorithms Part 1

25
Comments 2
5 min read
NPC AI Planning with GOAP

NPC AI Planning with GOAP

4
Comments
6 min read
loading...