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Excalibur

A 2D game engine, built for the web.

We want to make it easier for you to create HTML/JS games, whether you're new to game development or you're an experienced game developer.

Location Minneapolis, MN Joined Joined on  Twitter logo GitHub logo External link icon
How to use an auto-tiling technique in your next game project

How to use an auto-tiling technique in your next game project

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12 min read
Cellular Automata

Cellular Automata

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11 min read
Wave Function Collapse

Wave Function Collapse

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8 min read
Pathfinding Algorithms Part 2 with A*

Pathfinding Algorithms Part 2 with A*

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9 min read
Pathfinding Algorithms Part 1

Pathfinding Algorithms Part 1

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5 min read
NPC AI Planning with GOAP

NPC AI Planning with GOAP

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6 min read
Preparing for a game jam

Preparing for a game jam

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2 min read
The power of paper prototyping for virtual games

The power of paper prototyping for virtual games

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2 min read
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