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Keyboard Input

blender profile image Saloni Goyal ・Updated on ・1 min read

So far we have learnt how to use std::cout and print to the screen.

You can store keyboard input into a local variable using cin (pronounced c-in).

int i;
cin >> i;

>> is a two character operator.

The stream I/O library takes care of parsing the input and storing it in the variable.

  • Type rules still apply.

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With this we have learnt -

  • How to read from keyboard and write to screen using STL.
  • Variables and Expressions in C++ have types.

Please leave out comments with anything you don't understand or would like for me to improve upon.

Thanks for reading!

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