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Design Patterns in C# Part 3: Behavioral Patterns - Strategy, Observer, Command, State, and Template Method

Design Patterns in C# Part 3: Behavioral Patterns - Strategy, Observer, Command, State, and Template Method

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10 min read
The Ideal Cart: 5 Design Patterns That Earn Their Keep (and 2 Refused)

The Ideal Cart: 5 Design Patterns That Earn Their Keep (and 2 Refused)

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4 min read
Stop Editing Working Code: Understanding the Open/Closed Principle in Python

Stop Editing Working Code: Understanding the Open/Closed Principle in Python

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4 min read
Two Patterns That Turn Painful Test Setup Into One Readable Line

Two Patterns That Turn Painful Test Setup Into One Readable Line

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11 min read
Factory Pattern Explained: Simple Factory, Factory Method & Abstract Factory

Factory Pattern Explained: Simple Factory, Factory Method & Abstract Factory

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7 min read
Design Patterns in C# Part 1: Creational Patterns - Singleton, Factory Method, Builder, and Abstract Factory

Design Patterns in C# Part 1: Creational Patterns - Singleton, Factory Method, Builder, and Abstract Factory

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9 min read
Environments Are Not Features

Environments Are Not Features

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3 min read
Design Patterns in Ruby #2: Observer Pattern

Design Patterns in Ruby #2: Observer Pattern

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3 min read
How to structure slices with in a Zustand Store

How to structure slices with in a Zustand Store

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2 min read
Making ServiceLoader usable: a provider factory

Making ServiceLoader usable: a provider factory

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9 min read
Profiling a Go Service in Production: pprof in 10 Minutes

Profiling a Go Service in Production: pprof in 10 Minutes

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6 min read
The Everyday Backend Engineer: Step 9 — The Strategy Pattern

The Everyday Backend Engineer: Step 9 — The Strategy Pattern

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4 min read
Concurrency techniques applicable in Java 17+

Concurrency techniques applicable in Java 17+

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11 min read
context.Context Is Not Optional: A Practical Guide to Cancellation in Go Services

context.Context Is Not Optional: A Practical Guide to Cancellation in Go Services

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5 min read
Implementing an In-Process Actor Model in .NET via System.Threading.Channels and Events

Implementing an In-Process Actor Model in .NET via System.Threading.Channels and Events

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10 min read
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