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A game portal told me AI art gets rejected, so I redrew 15 bosses in canvas code

A game portal told me AI art gets rejected, so I redrew 15 bosses in canvas code

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3 min read
Building a 60fps Canvas Frustum Camera for 4K System Architecture Presentations

Building a 60fps Canvas Frustum Camera for 4K System Architecture Presentations

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2 min read
Cheap bloom for a Canvas 2D game in 8 lines (no WebGL)

Cheap bloom for a Canvas 2D game in 8 lines (no WebGL)

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3 min read
Cropping images into shapes in the browser: canvas clip paths vs SVG masks

Cropping images into shapes in the browser: canvas clip paths vs SVG masks

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2 min read
How to make a JPEG hit an exact KB size in the browser (going up, not down)

How to make a JPEG hit an exact KB size in the browser (going up, not down)

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4 min read
Freehand drawing with the Canvas API

Freehand drawing with the Canvas API

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3 min read
Your PNG quality slider does nothing — I measured canvas.toBlob() for PNG, JPEG and WebP

Your PNG quality slider does nothing — I measured canvas.toBlob() for PNG, JPEG and WebP

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6 min read
How OmniGIF Removes GIF Backgrounds Entirely in the Browser

How OmniGIF Removes GIF Backgrounds Entirely in the Browser

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6 min read
I built an arcade game with real orbital mechanics, zero dependencies and no build step

I built an arcade game with real orbital mechanics, zero dependencies and no build step

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3 min read
Splitting a large image across multiple printed pages without alignment marks

Splitting a large image across multiple printed pages without alignment marks

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3 min read
60fps live meters in React without re-rendering the tree

60fps live meters in React without re-rendering the tree

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4 min read
Building a profile picture cropper with plain JavaScript and Canvas

Building a profile picture cropper with plain JavaScript and Canvas

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6 min read
Building a 100% Client-Side Panoramic Image Splitter

Building a 100% Client-Side Panoramic Image Splitter

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1 min read
A scan is never perfectly square

A scan is never perfectly square

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Comments 1
6 min read
Dual Aspect-Ratio Rendering: Synchronizing 16:9 Widescreen and 9:16 Portrait AI Ads

Dual Aspect-Ratio Rendering: Synchronizing 16:9 Widescreen and 9:16 Portrait AI Ads

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6 min read
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