It's been a while since I posted anything on dev. I've been trying out new things and exploring a lot of software, but I haven't really thought that I had much insight into what I was working on. Maybe I'm selling myself short, but that's how I've felt.
Well, I'm trying something new. I'm starting a dev log.
Backstory
For a while now, I've been working on a game. I have enjoyed RTS games and 4X games for a while, but my biggest complaint with them is that they take forever to complete a single game. I'm talking 2+ hours to complete one game of Age of Empires, or 10+ hours for a single game of Sid Meier's Civilization. For me, this is a pretty huge time commitment.
So, a while ago, I began building my own 4X RTS game with the goal of having a single round being completable within a range of thirty minutes to an hour. For now, I'm calling the game Exaforge.
At the moment, there's not a ton to show for this game, but I've found that sharing my progress in projects regularly helps me to stay motivated and keep up with the project. And, that's the reason I'm starting this dev log. Again, I don't feel like I'm particularly insightful into the world of game development, but I'd like to share my journey in building this game, and if you're interested, you'll be able to follow along.
I plan to be releasing the log mainly on YouTube, but when I'm able, I'll probably post updates here as well.
What is Exaforge?
If this whole endeavor sounds appealing to you, keep reading and I'll tell you a bit more about the game.
Exaforge is set in an out of the way corner of the galaxy where a number of civilizations have developed relatively peacefully alongside each other. Right before the start of the game, however, an alien species called the Kryllan Collective has invaded the sector and conquered all the civilizations.
Despite their military prowess, they know they will not be able to rule the sector on their own, so they have setup a contest for the civilizations in the sector to determine which civilization is most worthy of ruling the others. They call this contest the exaforge. The winning civilization will be made the ruler of the sector.
But the Kryllan Collective has displayed some cracks in its veneer of undefeatable power, and the civilization that you control not only aspires to win the exaforge, but to escape the clutches of the Kryllan Collective and save its people from the Kryllan Collective's tyranny. There are three potential paths of escape: military unity with your neighboring civilizations, scientific study of advanced technical artifacts which may enable your people to transcend the bounds of space and time, and finally, cultural hegemony that overtakes the Kryllan Collective's own, leaving them open to having their own leaders replaced with your own.
Which path will you choose?
Where can I find updates?
If this project sounds interesting, you can follow me here on dev where I may post updates.
The best place to find updates, though will be on YouTube where I plan to post regularly. The channel is called Exaforge dev log.
Here's the first video in the dev log:
If you have any questions, I'd love to answer them in the comments!
Top comments (1)
Thats great