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PatilRB

Pseudo-Engineer, Full-Time Menace

Joined Joined on  github website
Turn particle polish into a visual acceptance contract

Turn particle polish into a visual acceptance contract

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3 min read
Give a coding-agent delivery enough evidence to review

Give a coding-agent delivery enough evidence to review

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3 min read
Triage a CI boolean parsing failure with a human runner and coding agent

Triage a CI boolean parsing failure with a human runner and coding agent

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4 min read
Make an order-dependent test reproducible before handing it to a coding agent

Make an order-dependent test reproducible before handing it to a coding agent

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3 min read
A PixiJS healing glow with a readable health bar and explicit cleanup

A PixiJS healing glow with a readable health bar and explicit cleanup

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8 min read
Export a shield-ready cue from a NixieFX editor project to Three.js

Export a shield-ready cue from a NixieFX editor project to Three.js

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8 min read
Before you hand an AI task to a teammate, check these three gates

Before you hand an AI task to a teammate, check these three gates

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3 min read
Building Agent-Ready VFX Workflows for Web Game Teams

Building Agent-Ready VFX Workflows for Web Game Teams

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2 min read
The biggest problem is how to share Codex and Claude tokens without giving someone my password

The biggest problem is how to share Codex and Claude tokens without giving someone my password

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2 min read
Tap-to-move is harder than it looks

Tap-to-move is harder than it looks

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3 min read
Zero allocation is a habit, not an optimisation pass

Zero allocation is a habit, not an optimisation pass

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3 min read
The reward moment is the product

The reward moment is the product

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3 min read
I judge tools on the first ten minutes

I judge tools on the first ten minutes

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3 min read
The curve editor is the actual interface

The curve editor is the actual interface

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3 min read
Delegating VFX work to a coding agent: what actually made it reliable

Delegating VFX work to a coding agent: what actually made it reliable

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3 min read
The particle effect that looks different on every machine

The particle effect that looks different on every machine

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3 min read
Put your particle effects in CI

Put your particle effects in CI

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3 min read
The particle features I stopped hand-rolling

The particle features I stopped hand-rolling

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2 min read
A practical checklist for UI-triggered particle effects in PixiJS

A practical checklist for UI-triggered particle effects in PixiJS

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1 min read
Five hot-path rules for 60 FPS HTML5 games

Five hot-path rules for 60 FPS HTML5 games

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1 min read
The dual prompt: why your AI task handoffs keep failing

The dual prompt: why your AI task handoffs keep failing

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3 min read
Authoring particle VFX for Three.js — and the delta-time bug everyone hits

Authoring particle VFX for Three.js — and the delta-time bug everyone hits

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3 min read
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