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Nicola
Nicola

Posted on • Updated on

Unity3D and WebGL (WebAssembly) exports

Hi to all guys! This is my first post so sorry if I make some mistakes ^^

I've maded a speed run with Unity3D to learn how Unity exports WebGL + WebAssembly with a simple pong game (revisited).

Here you can find the video:

Have you tried UNity WebGL exports? Expecially for advanced 3d contents on your websites?

If you have some similar experiments please feel free to share them here!

Happy coding to all!

PS: you can take a look to the result here but after only 4 hours of development is pretty buggy!

Top comments (3)

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codemouse92 profile image
Jason C. McDonald

I'd recommend embedding the video directly in your post. Just edit, and replace the link with this line of markup:

{% youtube eMs9DiMuhTo %}
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nicolalc profile image
Nicola

Thanks for the advice! I'll try asap ;)

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luturol profile image
Rafael Ahrons

How did you make to extend game image size from your webgl export and how did you changed the icon from the load screen?