DEV Community

Cover image for Why is the Virtual DOM So Fast?
Domagoj Vidovic
Domagoj Vidovic

Posted on

Why is the Virtual DOM So Fast?

When you start learning about the frontend world, you’ll almost immediately stumble across the term “Virtual DOM”.

Most of the popular frontend frameworks use it and want to prove their speed with it.

But what makes it so fast?

And what makes the real DOM so slow and inefficient?

Understanding Browser Rendering

This topic is quite complicated, but you need to know the basics to understand the DOM.

Let’s assume that we request a simple HTML/CSS page from the server; we won’t need JS here.

After we receive a response in the form of HTML/CSS, this happens:

1. Parsing the HTML

The browser parses the HTML file and stores it in memory as an efficient tree structure.

That representation is called DOM — Document Object Model. You can see it by opening the DevTools, and selecting the “Elements” tab.

Just to be clear, DOM is not HTML! It’s just an interface for HTML and XML files.

2. Parsing the CSS

This step includes parsing the CSS — and storing it as a tree structure. It’s referred to as CSSOM.

3. Creating the Render Tree

When you combine DOM and CSSOM, you get a render tree. It’s made out of HTML nodes and their styles, and it represents what is rendered in the browser.

This won’t include every HTML node — e.g.<head>, but also elements with display: none;. Just the ones that are actually visible on the screen.

4. Layout Stage

The purpose of this stage is to calculate the positions of every node in the render tree. The browser will begin at the root and traverse the tree.

As you can imagine, this process can be expensive because it has to do loads of calculations for every node in the tree.
At the end of this stage, the browser knows each element’s exact position and size.

5. Paint Stage

Finally, we can fill the empty skeleton we’ve got after the Layout Stage.

The browser literally has to go through every pixel in the viewport which has to be filled. Sounds expensive, right?

Well, it is. This is definitely the most computational heavy step.

You can inspect the Layout and Paint Stages in DevTools under the “Performance” tab.

Let’s Do the Math

As you probably already know, tree structures are incredibly efficient. The algorithms we have can traverse the enormous trees without too much effort.

It’s really cheap to do it. And that’s what steps 1–3 are all about.

On the other side, steps 4 and 5 can be incredibly expensive because we have additional steps of manipulating every pixel on the screen. Those algorithms are efficient, but still so slow compared to a tree structure.

Obviously, our initial page render will take a bit longer and Virtual DOM won’t help us much. We don’t have anything on the screen yet, right?

But later, when we make updates, Virtual DOM will go through steps 1–3. It will compare the new render tree with the previous one, and do steps 4–5 only for the modified nodes.

That’s what makes it so fast!

It doesn’t need to do a whole process from the scratch. It will re-render (steps 4 and 5) only the modified nodes!

The best thing is — you don’t need to take care of it. Your magical FE tool does that for you.

If you read about Optimizing Performance in React’s official docs, you can see:

“Internally, React uses several clever techniques to minimize the number of costly DOM operations required to update the UI. For many applications, using React will lead to a fast user interface without doing much work to specifically optimize for performance.”

So don’t make unnecessary optimizations. Most of the time, the complexity behind those optimizations will result in a slower code.

Love and praise the VDOM.

Top comments (16)

przemek profile image
Przemyslaw Michalak

I think the future is going towards much different solution:

jonrandy profile image
Jon Randy 🎖️

RiotJS came 6th overall - nice! I've always thought it was great - and ridiculously underused

jonrandy profile image
Jon Randy 🎖️ • Edited

I'm not pushing Svelte (have never used it) - but the virtual DOM isn't necessarily the best or fastest way to go...

joelbonetr profile image
JoelBonetR 🥇

Svelte does not use virtual DOM and performs better depending on the scenario, the needs, the implementation of the front-end framework and the implementation of the code and of course, the machines running that

valeriavg profile image

Let's imagine you're a painter and the client asks you to fix just one thing, but you decide to redraw the whole painting instead and then praise Photoshop for allowing you to do it digitally and save you canvas and materials, that otherwise would be wasted.

VDOM is made to avoid full render on a partial change. It can never be faster than a manual update to each particular DOM object in question.

lilithkarapetyan profile image
Lilit Karapetyan

Nice one!
Everything about the VDOM was explained very understandable and clear. Thank you for the additional information about the browser rendering. I've read several different articles, which told, that the heaviest part is the painting process, but they did not explain why the content painting is so expansive. The information about the layout stage and the painting stage were minor details, which filled the gaps.
I think it would be better to compare the performance of a VDOM-based application to the performance of the same application written in a framework/library using another optimization technique.
Still, it was a very informative and interesting article!

akramnarejo profile image
Akram Narejo

and your feedback has differentiated the article from others. nice job Lilit.

oenonono profile image

Nicely written and clear.

It seems to me that fast is marketing language, not technical. And that it was fast compared to some specific implementations of bindings that predated it in a context with similar assumptions about SPA architecture, but that it is not fast in absolute terms.

Because there are a lot of caveats. What about the large amount of JS required up front and how that trades away startup performance? What about the need for SSR and the uncanny valley of hydration? What about the loss of HTML's historically demonstrated ability to stream and gracefully degrade? What about the poor performance of virtual DOM based libraries on mobile devices? Etc.

But that'd make for a much longer and less satisfying article.

aidenybai profile image
Aiden Bai

I would love to see maybe a section at the end discussing the nuance of Virtual DOM, for example, discussing how imperative DOM manipulations will be faster and compiled js lib performances

jjablonskiit profile image
Jakub Jabłoński

Great 👌

domagojvidovic profile image
Domagoj Vidovic

Thanks mate ✨

akramnarejo profile image
Akram Narejo

thanks for explaining it Domagoj.

ananddevspace profile image

Thank you,Nice Explanation 👏 👏

132 profile image

In fact, on the mobile side, the real performance bottleneck is the WebView initialization time, and the HTTP resource loading time. JS is cheap

edmundophinx profile image
Edmundo Barbieri, Muni.

Thanks mate!