You're right. For turn-based multiplayer games, which work fine with the limitations of TCP, there is no need for geckos.io 👍🏻
Geckos.io is only needed for games that absolutely require fast communication, like a shooter game for example.
Are you sure you want to hide this comment? It will become hidden in your post, but will still be visible via the comment's permalink.
Hide child comments as well
Confirm
For further actions, you may consider blocking this person and/or reporting abuse
We're a place where coders share, stay up-to-date and grow their careers.
You're right. For turn-based multiplayer games, which work fine with the limitations of TCP, there is no need for geckos.io 👍🏻
Geckos.io is only needed for games that absolutely require fast communication, like a shooter game for example.