Not sure when you tried it, but it's not that any more. I've never had any interest in Xamarin. Current version does full .Net projects, and also DotNetCore. It loads projects direct from VS2017 too.
8 months ago. It open and load all kind of projects but it's not the same as VS on Windows. But I'll take a look of current version, maybe now I'm wrong.
It's not the same as the Windows one, no. But it's a fully FLEDGED .net IDE. I've been using it to write .NET apps and utilities to run on my Linux server for over a year... See github.com/webreaper for examples.
Yeah, it's good alternative, but that's why I'm using VS Code... because it's the same no matter if you work on Win/Linux/Mac. No need to switch and rethink how work on each platform.
I use VS2017 all day at work, and VS for Mac when I code at home, and switching isn't a problem, as much as anything because OSX and Windows are different anyway.
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Not sure when you tried it, but it's not that any more. I've never had any interest in Xamarin. Current version does full .Net projects, and also DotNetCore. It loads projects direct from VS2017 too.
8 months ago. It open and load all kind of projects but it's not the same as VS on Windows. But I'll take a look of current version, maybe now I'm wrong.
It's not the same as the Windows one, no. But it's a fully FLEDGED .net IDE. I've been using it to write .NET apps and utilities to run on my Linux server for over a year... See github.com/webreaper for examples.
Yeah, it's good alternative, but that's why I'm using VS Code... because it's the same no matter if you work on Win/Linux/Mac. No need to switch and rethink how work on each platform.
I use VS2017 all day at work, and VS for Mac when I code at home, and switching isn't a problem, as much as anything because OSX and Windows are different anyway.