Earlier today I released a new game called Cowboy Casino.
It is an homage to Casino Kid, one of my favorite games in the 80s when imwas a child. I wrote more about my experience with gambling games as a kid on my devlog, you can ceck it out on itch here:
https://capsizegames.itch.io/cowboy-casino
I built this game alone over the course of 2 weeks. I created the art with Aesprite and the music and soundfx with LMMS using the built in three channel oscillator.
The art uses an NES palette. The sprites are 16x16 pixels. The font is 8x8 pixels. The screen is a base size of 256x144 pixels and upscale according to your resolution.
I used Unity3D as the engine and the scripts are C#. I am using a modified opensource CRT filter which can be switched off in the settings.
The games in the casino are all somewhat rigged and you must determine how to effectively defeat your opponents in order to play against the casino owner and to beat the game.
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