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Trix Cyrus
Trix Cyrus

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Submission for the DevCycle Feature Flag Challenge: Feature Flag Funhouse

This is a submission for the DevCycle Feature Flag Challenge: Feature Flag Funhouse

What I Built

I built a real-time, gamified web application called Flagged Arena, which showcases the creative use of feature flags to enhance gameplay experiences. The app uses DevCycle’s SDK to dynamically toggle game events, such as boss battles, double XP, and trivia challenges, based on feature flags. I also leveraged DevCycle’s OpenFeature Provider for managing dynamic themes and personalized challenges.

The backend service utilizes WebSockets for live updates, allowing users to vote for global events and see real-time changes. The leaderboard system is powered by a custom-built API, where player scores are updated dynamically based on game performance and feature flag states.

Key Features:

  • Dynamic Event Management: Feature flags toggle in-game events like boss battles and double XP.
  • Real-Time Updates: WebSocket integration for live, dynamic content changes.
  • Leaderboard System: Track player scores and rankings in real-time.
  • Theming & Personalization: Automatically adjust game themes based on the time of day using DevCycle's feature flags.
  • Modular and Scalable: Designed with modular components to allow easy updates and scalability.

My Code

You can access the full source code on my GitHub repository here:

Flagged Arena GitHub Repository

Make sure to review the MIT license included in the repository.

My DevCycle Experience

I leveraged DevCycle’s SDK and OpenFeature Provider to integrate feature flags for dynamic gameplay elements, such as event toggling and theming. DevCycle’s API was used for managing real-time leaderboard updates and player interactions. This seamless integration allowed me to focus on building an engaging user experience, while DevCycle handled all the complex flag management and configuration.

Some specific features I implemented using DevCycle include:

  • Dynamic Event Handling: Flags that control in-game events such as boss battles and double XP.
  • Dynamic Theming: Based on time of day, with the flag toggling themes like “Day” and “Night.”
  • Global Event Voting: Players can vote for future events, which gets broadcasted in real-time to all users.

DevCycle’s SDKs were easy to integrate, and the real-time updates allowed for an immersive, interactive experience. Their detailed documentation and responsive support made it a smooth experience to implement both client-side and server-side flags.

Additional Prize Categories

  • OpenFeature Aficionado: This project makes extensive use of DevCycle’s OpenFeature Provider for dynamic theming and challenge management.
  • API All-Star: The project leverages the DevCycle API to manage real-time leaderboard updates, voting on events, and player data.

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