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TimWatsonNZ
TimWatsonNZ

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Unity Blog #6

Took a bit of a break, I had got to the threshold of implementing upgrades and honestly felt intimidated by it. My mind spiraled off into aaall the different upgrades I could implement and then I got bogged down in how I would write them all.

Today I just got back to basics. I hooked up the experience thresholds triggering a level up menu to appear. Then created some buttons that would trigger an upgrade when clicked and then created some pretty dull +10% move speed upgrades along with the text.

It's all working now, very static and boring but this is just the first draft.

Next I'll work on some upgrades that affect the player's weapon. After that I'll look into adding different weapon types.

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