
Kelly Brown
C# game dev
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Software Engineer
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Hello, World!
Hello, World!
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Recent comments
The difference between Array and List in C# (Memory Usage + Performance)
I think you are confusing List<T> with LinkedList<T&...
Why I'm Not One of the Guys
You have a long road ahead of you. I know of women who walk i...
10 commandments of programming
Sorry to be That Guy™, but I'm going to add a caveat to comma...
Explain git rebase to me like I'm five
rebase = re-apply the commits on this branch to a different s...
Jawbone: a new game dev library for .NET 5
Well, there's the primary benefits: I can avoid making copies...
A straightforward introduction to Dependency Injection
I recommend you correct your numerous misspellings, variable ...
Stop Using "data" as a Variable Name
Chain methods are amazing. I can put each call onto its own l...
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