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Akira Game
Akira Game

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Ideation of Game

Introduction

The last post showed our research for multi-player game like tools, level design, and counter play. Based on that, we are going to create multi-player game. This post will show the ideation of the game.

Table of contents

  • Game world and setting
  • Game & multi-player Mechanics, level design
  • Characters and enemies, collectibles, Items
  • Feature Outline
  • Progress Tracking

Game world and setting

Story

In the future century, one crazy scientist found Mirror World. He built a house linked to Mirror World in his Lab as the experimental site to test.

Setting

  • Hunting Game
  • 1 Survivor vs 3 Hunters
  • Survivor aims to get out of Mirror world
  • Hunters aim to capture the survivor

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Designed by our team's designer

Game Mechanics & Level design

Mirror

There are mirrors in a building. Both hunters and survivor travel through them.

Each mirror will be broken after using.

Mirror will refresh after a few seconds.

Other Mechanics

  • Barriers
  • Items
  • Movement
  • Time to kill
  • Health
  • Weapon

Game Level

There are two floors in total.

Image description

Designed by our team's designer

Player characters

Survivor

Use multiple items to survive from the hunt.

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Hunters

Damage with their spikes, they can detect survivor when they activate the goggle.

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Feature Outline

To implement mirror world and mirror, we will create two identical terrain maps. When players use the mirror, they will move to the same position on the other map.

Progress Tracking

We use Discord to communicate and Spreadsheet to track our game project.

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