When I first set out learning to code I wanted to do it for a couple of reasons:
1.I was really tired of downloading games for my son that claimed to be free only to find out 3/4 of the content was behind a paywall.
2.Also about two years ago I reinvigorated my love of video games as a way to tell stories. Horror/Thriller games have become my favorite. Those are always my go to movie genres so it figures that a good jump scare game would be my favorite as well.
So I did what anybody does when they’re looking to learn something new and what to my local nerd hub (Barnes and Noble) to scour the technology section. There right in front as if the place knew what I needed was The Gamer’s Guide To Coding by Gordon McComb.
I thoroughly enjoyed reading this book and continue to use it as a reference in new projects. I hope this helps anybody looking to start game coding. I firmly believe it is an excellent place to start if you are new to coding. It is something that gives you instant feedback to let you know whether your code works and at the end you have a fully functional project to show future employers.
Throughout the last year, I have worked part-time as a working student and also studied at the university. I was not the first and not the last one who has combined that during their studies, but the problem for me was, that at the end of the day I have felt absolutely exhausted mentally and physically. That caused problems with my health and motivation to continue working on my goals or anything. (yeah, “goals,” I wish I had something more specific at that time).