I go through the results of a recent play-test, removing some distractions and unintended misdirections.
This type of play-testing and corrections is a part of providing a smooth gameplay experience. I don't want people getting stuck on the wrong things. And without the play-testers, there's no way I can identify all those wrong things.
Twitch Channel
YouTube Channel
--
All about the development of technology, graphics, and puzzles for my online escape and puzzle games. I'll show you how all the pieces work, how I design the games, and likely lots of poking fun at the Web.
Top comments (0)