I've written tons over the years, the several I'm most proud of are things like 3d mesh decimation for both Unity and PlayCanvas. Github
I've just recently been building stuff for React including a very fast virtual dynamic list that has properties that make it ideal for circumstances other projects don't cover. Github
Just published a cool library for quickly writing async components in React, article here
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I've written tons over the years, the several I'm most proud of are things like 3d mesh decimation for both Unity and PlayCanvas. Github
I've just recently been building stuff for React including a very fast virtual dynamic list that has properties that make it ideal for circumstances other projects don't cover. Github
Just published a cool library for quickly writing async components in React, article here