DEV Community

Cover image for D3 Building Blocks #3: SVG Shapes and Attributes
Jesse Smith Byers
Jesse Smith Byers

Posted on

D3 Building Blocks #3: SVG Shapes and Attributes

Now that we've had an introduction to using D3 methods to represent HTML elements and CSS styling, it's time to explore Scalable Vector Graphics, or SVGs. In this post, we'll move beyond manipulating and styling text elements, and start to explore creating visual elements using lines and shapes.

Scalable Vector Graphics (SVGs)

A common issue that arises when working with images is scaling. We've all had the experience of trying to enlarge a photo or other image, only to have the resolution become blurry as it gets larger. This happens because most image files are based on pixels, and the number of pixels does not increase when we try to make it bigger, so the enlarged version looks less detailed. Scalable Vector Graphics, or SVGs, are images that are based on drawn paths in the HTML, rather than a collection of pixels. As a result, the quality or resolution of the image remains high even when it is enlarged.

The <svg> Element

In order to create an SVG, we can place an <svg> tag within our HTML code, or use our new D3 methods to create and append an <svg> element to the DOM.

Example 1: <svg> in HTML

<body>
  <svg>
    // contents of svg
  </svg>
</body>
Enter fullscreen mode Exit fullscreen mode

Example 2: <svg> in D3

d3.select("body")
  .append("svg")
Enter fullscreen mode Exit fullscreen mode

Attributes for the <svg>

The <svg> element is basically just a canvas, or drawing space within the DOM. We can set its viewport size by assigning values for the height and width properties, in pixels.

The <svg> coordinate plane has a horizontal x-axis, which starts at 0 at on the left and increments upwards to the right. The y-axis is vertical and starts at 0 at the top and increments up as you move downwards (this may feel counter-intuitive at first).

<body>
  <svg height="500" width="900">
    // contents of svg
  </svg>
</body>
// this svg element has a height of 500px and a width of 900px, and is located at the top left corner of the document
Enter fullscreen mode Exit fullscreen mode

The height and width attributes can also be set using the D3 attr() method:

d3.select("svg")
  .attr("height", 500)
  .attr("width", 900)
Enter fullscreen mode Exit fullscreen mode

A common convention, however, is to set the height and width as constants, and then pass the variable to set the value of these attributes. This makes it easier to make adjustments, since only the values of the constants need to be modified.

const height = 500
const width = 900

d3.select("svg")
  .attr("height", height)
  .attr("weight", weight)
Enter fullscreen mode Exit fullscreen mode

Drawing Shapes

Once we have an <svg> element in the DOM, we can start drawing shapes within it. Below, we'll explore some of the most common shapes, and how to set their size and position through their attributes.

Circle

To draw a circle, we use the <circle> tag. To set the position of our circle on the <svg>, we can set the cx and cy attributes. If we do not specify these attributes, the center of the circle will be placed at the x=0, y=0 position on the <svg> canvas. To set the radius, we can set the r attribute.

<body>
  <svg>
    <circle cx="50" cy="30" r="10"></circle>
  </svg>
</body>
Enter fullscreen mode Exit fullscreen mode

OR using D3 code:

d3.select("svg")
  .append("circle")
  .attr("cx", 50)
  .attr("cy", 30)
  .attr("r", 10)
Enter fullscreen mode Exit fullscreen mode

Rectangle

We can draw rectangles by using the <rect> tag, and set the rectangle size using the width and height attributes, and set the position using the x and y attributes.

<body>
  <svg>
    <rect x="100" y="30" width="20" height="10"></rect>
  </svg>
</body>
Enter fullscreen mode Exit fullscreen mode

OR using D3 code:

d3.select("svg")
  .append("rect")
  .attr("x", 100)
  .attr("y", 30)
  .attr("width", 20)
  .attr("height", 10)
Enter fullscreen mode Exit fullscreen mode

Line

We can draw lines by using the <line> tag, and specifying the x and y coordinates of the endpoints of the line, as well as the stroke color.

<svg>
  <line x1="0" y1="0" x2="100" y2="100" stroke="red"></line>
</svg>
Enter fullscreen mode Exit fullscreen mode

OR using D3 code:

d3.select("svg")
  .append("line")
  .style("stroke", "red")
  .attr("x1", 0)
  .attr("y1", 0) 
  .attr("x2", 100) 
  .attr("y2", 100)
Enter fullscreen mode Exit fullscreen mode

Path

In SVG, a path is simply a collection of connected lines. To create a path, we can use the <path> tag and set the d attribute to specific the exact path of the line. The d attribute is a string that starts with an M (Move To), followed by the x and y coordinates of the starting point of the path. It is then followed by an L (Line To), and the x and y coordinates of the end point of the first line. We can then continue to add x and y coordinate pairs to create additional segments until the path is complete.

<svg>
  <path d="M100 50 L75 25 L100 0" stroke="green" fill="none"></path>
</svg>
Enter fullscreen mode Exit fullscreen mode

OR using D3 code:

d3.select("svg")
  .append("path")
  .style("stroke", "green")
  .attr("d", "M100 50 L75 25 L100 0")

// path starts at 100,50
// then draws a line segment from 100,50 to 75,25
// then draws a line segment from 75,25 to 100,0
Enter fullscreen mode Exit fullscreen mode

Read the SVG documentation to learn more about Scalable Vector Graphics elements and attributes.

Top comments (0)