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Material Banner in Flutter

irangareddy profile image Ranga Reddy ・2 min read

Banners should be displayed at the top of the screen, below a top app bar. They’re persistent and nonmodal, allowing the user to either ignore them or interact with them at any time. Only one banner should be shown at a time.

What is a Banner

A banner displays an important, succinct message, and provides actions for users to address (or dismiss the banner). It requires user action to be dismissed.

source: Material.io

Let's Build a Banner like this

This is actually what we going to make by the end of this article. Load up your energy and let's get started.

Material Banner

class BannerScreen extends StatefulWidget {
  @override
  _BannerScreenState createState() => _BannerScreenState();
}

class _BannerScreenState extends State<BannerScreen> {


  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        backgroundColor: kPrimaryColor,
        title: Text("Material Banner"),
        centerTitle: false,
      ),
      body: SafeArea(
          child: Column(
        children: [
            MaterialBanner(
              leading: CircleAvatar(
                backgroundColor: kPrimaryColor,
                child: Icon(
                  Icons.subscriptions,
                  color: Colors.white,
                ),
              ),
              content: Padding(
                padding: const EdgeInsets.all(4.0),
                child: Column(
                  crossAxisAlignment: CrossAxisAlignment.start,
                  children: [
                    Text('WEEKLY RUNDOWN:',style: kHeadlineLabelStyle),
                    Padding(
                      padding: const EdgeInsets.only(top: 4.0),
                      child: Text('''
                    The case for a six-hour workday, An office model that suits everyone?, and other top news for you''',
                          style: kBodyTextStyle.copyWith(color: Colors.black)),
                    ),
                  ],
                ),
              ),
              actions: [
                FlatButton(
                  child: Text(
                    'DISMISS',
                    style: kActionTextStyle,
                  ),
                  onPressed: () {
                    // Dissmiss Function
                  },
                ),
                FlatButton(
                  child: Text('VIEW', style: kActionTextStyle),
                  onPressed: () {
                    // Custom implemention according to the banner.
                  },
                ),
              ],
            ),
          Spacer(),
          Row(
            mainAxisAlignment: MainAxisAlignment.center,
            children: [
              FlatButton(
                onPressed: () {
                  // Dissmiss Function
                },
                child: Text(
                  'Toggle Banner',
                  style: kActionTextStyle,
                ),
              ),
            ],
          ),
          Spacer(),
        ],
      )),
    );
  }
}
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  • Create a Stateful Widget and name it as BannerScreen and add MaterialBannerto the column of the Screen.

  • MaterialBanner has two @required properties those are content and actions.

  • content is the place where you add your message/context for the Banner.

  • actions we add buttons here one the them will be for dismissing the banner and other is an detail action related to banner.

Manage Banner State

bool showBanner = false;
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  • Declare a showBanner property that manages the appearance of the banner.
if(showBanner)
MaterialBanner(...)
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  • Write this if condition before banner, which shows banner only when showBanner is true

  • we have declared a property but we didn't implement to change the property.

Toggle Banner

  void _toggleBanner() {
    setState(() {
      showBanner = !showBanner;
    });
  }
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  • _toggleBanner is a private function that changes the value of the showBanner property according to the context.

  • Add this function to the Dismiss Button and Toggle Banner Button.

  • Implement custom code for the other button in MaterialBanner actions which acts to the context of the banner.

Conclusion

Use Banner when it's necessary that you want to convey an important message to the user otherwise, use notifications.

GitHub Link

If you like to improve your App Development Skills, even more in Flutter and SwiftUI. Feel free to dm me on Instagram or tweet to me on Twitter if you have any additional tips or feedback.

Thanks for reading!

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