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Cover image for W3C Games CG June 2021: Godot, Coil, and Pixi

W3C Games CG June 2021: Godot, Coil, and Pixi

Andrzej Mazur
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames compo creator, Gamedev.js community firestarter, Gamedev.js Weekly newsletter publisher. 🕸️🎮
Originally published at on ・1 min read

This time during our bi-monthly W3C Games Community Group meetup we had three presentations: Godot ’s and Pixi ’s history and future, and an update from Coil about the upcoming Web Monetization Workshop and the Rafiki project.

Our meetup started with Fabio Alessandrelli talking about Godot: the history, current state of the engine, especially around HTML5, and the plans ahead.

End3r's Corner - W3C Games CG June 2021: Rafiki

Next was Uchi Uchibeke from Coil presenting about Web Monetization API in general, but also announcing the Web Monetization Workshop and explaining the Rafiki project.

End3r's Corner - W3C Games CG June 2021: Pixi

Third and the last one was Mat Groves from Goodboy Digital who went through Pixi’s evolution over the years, and what is yet to come in the future.

Our next event will be a second installment of the workshop (topic yet to be determined), since the first one had some good discussions going on - it will happen next month, right between the bi-monthly meetups.

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