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Android Game went all wrong

Kade Markoux
I'm Kade, a Gamer turned solo Blender 3d Artist and Unreal Engine 4 Indie Game Dev. I am also the founder of Skywolf Game Studios.
・1 min read

So I published my first Android Game for beta testing and it just went terrible. I've tried fixing it and feel I might be getting closer but it's still very up in the air mostly due to trying to get the file to be as small as possible since the ue4 obb is huge at 716mb so I'm trying to reduce it further below the Google Play 100mb limit..

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