I was wondering if a repr
keyword would work well in my C-like language, Janky.
Here's an example:
public class Character {
private final repr char c;
public Character(char c) this.c = c; // Don't mind the fact there aren't braces. This is prototype (and shorthand) syntax.
}
Basically, the idea is that it lets you represent your class as another datatype (primitive or class) regardless of whether it extends from that type or not.
This can also be used with methods (though, said "repr-methods" mustn't take any arguments, adding parameters to the repr
will cause an error):
public final class Random {
private int seed = 0;
private final int[] nums = {
0, 5, 2, 1, 6, 3, 7, 0, 10, 9, -1, 5
};
public repr int nextInt() {
final int comp = try nums[seed] catch -4;
final int ns = Math.round(
Math.dmxbmn(seed, nums[-1])
)+comp; seed = ns;
return ns;
}
}
So, this Random
class will return a (seemingly) random int every time nextInt()
is called. And, as repr
makes it out, whenever you do Random r = new Random(); 100+r;
the 100+r
becomes short for 100+r.nextInt()
.
Of course, you get the same result when passing r
to a method that takes an int
.
So... What do you think?
Is this a good or a bad keyword idea? Useful or useless (or maybe in between)?
Let me know your thoughts.
Thanks!
Cheers!
Cheers!
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