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Discussion on: What's your favourite game engine and why?

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bouzaf profile image
Felipe

My favorite is one that I don't use it anymore, Flixel, it was the first one I learned and was love at first sight, I tried moving to HaxeFlixel but then I found Godot which is now racing to the favorite title.

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jeddevs profile image
Theo Author • Edited on

Interesting, I'd never heard of Flixel before so looked it up and while it seems fairly basic with a few cool features I love the idea it's completely open source on github. I'll keep it in my to do list, thank you for sharing.

I've heard of Godot but never actually got round to using it myself and from what I can see it looks like a great engine, I'll be sure to check it out.

What do you like/dislike about Godot, why'd you choose it over other well known engines and what caused you to move away from HaxeFlixel?

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bouzaf profile image
Felipe

Godot is also opensource; Honestly, the change from HaxeFlixel happened because Godot suited my needs better, after following a few tutorials it just felt easier to build the kind of small games I like to experiment with.
Setting up the environment was also a big plus since Godot is self-contained so no install needed.