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Tierney Cyren
Tierney Cyren

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What Makes Good Developer Tools... Good?

I've known for a long time that developer tools are the thing I care about in tech – making other developers lives even easier is something I aspire to. Often, though, I wonder if my ideas of what makes developer tools good is also what others think makes developer tools good.

So, I'd like to ask:

What makes your favorite developer tool good?

Would love to hear from you in the comments so I can better understand from your perspective ❤️

Top comments (12)

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asdrubalivan profile image
Asdrúbal Iván 🇻🇪

When it comes to Emacs, which is a tool I use everyday I would say it's:

  • It's extensible: Emacs macros can be written in elisp and they pretty much can do anything.
  • It has a great user base: Emacs has been used snce many years ago, there are multiple sources if you need help
  • It's very stable: I have had stability issues with other editors, this hasn't been an issue with emacs. It's a really mature open source package.
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hwolfe71 profile image
Herb Wolfe

:%s/emacs/vim/gi
:%s/elisp/vimscript/g

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bnb profile image
Tierney Cyren

This is an awesome example! On the last point, I'm curious how you'd define stable – does this mean the features don't change often, that it doesn't crash/break, or something else?

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derek profile image
derek • Edited

likewise... I believe the same as well, and I too aspire to one day create a tool that literally stands the test of time and literally saves time--If a tool saves you even a few seconds each time you use it and you use it n times a day everyday for n years you definitely would get your ROI on learning the tool.

I think great examples of these tools are: grep, fzf, parallel

I think these tools all have pretty simple APIs and just intuitively go with unix piping.

Git is not a tool it is a way of life!
Vim is not a tool it is a religion!

So in conclusion any tool that makes me more productive and gives an ROI of learning it

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bnb profile image
Tierney Cyren

To answer my own question and kick things off, I'll say what I think makes npm good:

  • 100% extensible: npm has an incredible amount of defaults that you can change and tweak to make it work for you, down to the registry that you're pulling modules from.
  • Low barrier to entry: To get going, you really only need two commands – npm init and npm install. Once you've got those down, you're able to move on and learn more complex commands as the need arises.
  • Powerful for experienced users: I've been using npm for ~5 years now and get a lot of value out of commands like npm ls, npm audit, and npx but still end up learning new features of the CLI on a weekly basis.
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mikesamuel profile image
Mike Samuel

A good tool takes up more of my burden than it adds. A good tool does the same for the maintainer who comes after me.

If I know that I don't have to worry about a particular kind of failure, then I no longer bear the burden for avoiding that failure mode.

When an authz module checks that the request is authorized to access the requested resource, I bear no burden for access control.

When an autoescaping template encodes untrusted values for me, then I don't bear the burden for avoiding XSS.

When a library clearly outlines all the exceptions that can happen, my burden for error handling is easily understood.

When a client-side web framework uses eval on data attributes in the DOM, now I have to worry about new XSS vectors, so my burden is increased.

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dotnetcoreblog profile image
Jamie

The number one thing which makes a developer tool good is being bug and hassle free to use. It's a lofty goal, but it's totally doable if the code behind is solid and follows accepted development practises, especially KISS.

The second thing which makes developer tool good is when it gets out of the way. A lot of "power users" (quotes because one person's description is different from another) like to use the CLI, mainly because its super fast to use, but also because there are no menus options to search for - it does mean that you have to deal with discoverability though.

The third thing is documentation. A lot of tech workers are explorers ("what happens if I push this button?"), so we usually don't have a problem discovering functions. But, knowing where to look first (does it have a man page? Are the docs online? Can I use Zeal to get the docs?) makes a huge difference.

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dmfay profile image
Dian Fay • Edited

It's all about net decrease in friction:

  • REPLs give instant feedback.
  • modal editing in vi-family editors reduces or eliminates moving your hands away from the home row and substitutes quick, precise keystrokes (11j to move down eleven lines, } to go to the end of the paragraph) for the continuous-feedback process of tracking a target with the mouse.
  • Shougo's work with denite especially is a master class in making disparate processes and flows consistent and intuitive (albeit with a bit of setup effort).
  • the i3 window manager is again keyboard-controllable, even to the point of having a mode for resizing windows.
  • the psql database tool has a whole array of short-enough-to-become-muscle-memory commands that give you information about the schema as you're working in it, and integrates with your choice of editor and pager.
  • in the pagers-for-database-queries department, pspg improves at-a-glance visibility with column pinning, among other niceties.
  • npx eliminates a whole category of $PATH and installation issues.

There are all kinds of ways developer tooling can be good, but what the best tools have in common is that they remove more complexity than they add.

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lucagrandicelli profile image
Luca

When it understands what i'm doing and anticipates me, without bugging me.

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bnb profile image
Tierney Cyren

I'm curious what you mean by "anticipates me". Could you elaborate?

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lucagrandicelli profile image
Luca • Edited

Thinking about the "ideal tool"... when my editor already knows the command i'm typing, pops out the function i'm going to reference or just lets me finish my job in a fraction of the time i'm used to do it... that's a first step toward the definition of a good tool, for me :)

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darkain profile image
Vincent Milum Jr

A good tool will solve an actual real problem, without creating more problems that need to be solved.