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Adam.S
Adam.S

Posted on • Edited on

Thoughts on Rust Builder Pattern?

Update with Playground Builder Code

Today I took a look at an interesting post related to JavaScript and the Builder Pattern

This got me wondering about Rust and the Builder Pattern

This lead me to some interesting articles on the topic.

  1. GitHub
  2. Users Rust Lang
  3. Init Struct Pattern
  4. Rust Typed Builder
  5. Rust Docs

I presently have no opinion myself as I am rather new. But I was hoping some others with more experience might venture their opinions. It seems people are a bit split about the use of the Builder Pattern in rust.

You can access the Playound

The Gist

I used the following sample from Rust Unoffical as a starting point.

The code if you just want to see it:

#![allow(unused)]
#[derive(Debug, Clone)]
pub struct OTG<'a> {
    model: String,
    title: &'a str,
    color: String,
    max_temperature:u8,
    max_time_selection:u8,
}

impl<'a> Default for OTG<'a> {
    fn default() -> OTG<'a> {
        OTG {
            model: String::new(),
            title: "OTG",
            color: String::new(),
            max_temperature: 150,
            max_time_selection: 30,
        }
    }

}
impl<'a, 'b> OTG<'a> {
    fn new(model: String, color: String) -> Self {
        Self {
            model,
            color,
            ..OTG::default()
        }
    }
    pub fn builder() -> OTGBuilder<'b> {
        OTGBuilder::default()
    }
}

#[derive(Default, Clone)]
pub struct OTGBuilder<'b> {
    model: String,
    title: &'b str,
    color: String,
    max_temperature:u8,
    max_time_selection: u8
}

impl<'b> OTGBuilder<'b> {
    pub fn new() -> Self {
        Self {
            model: String::new(),
            color: String::new(),
            title: "OTG",
            max_temperature: 150,
            max_time_selection: 30,
        }

    }
    pub fn model(mut self, model: String) -> OTGBuilder<'b> {
        self.model = model;
        self
    }
    pub fn color(mut self, color: String) -> OTGBuilder<'b> {
        self.color = color;
        self
    }
    pub fn set_temp(mut self, temp: u8) -> OTGBuilder<'b> {
        self.max_temperature = temp;
        self
    }
    pub fn set_time(mut self, time:u8) -> OTGBuilder<'b> {
        self.max_time_selection = time;
        self
    }
    pub fn build(self) -> OTG<'b> {
        OTG {
            model: self.model.to_string(),
            color: self.color.to_string(),
            max_temperature: self.max_temperature,
            max_time_selection: self.max_time_selection,
            ..OTG::default()
        }
    }


}
fn main() {
    let otg = OTG::new("LG".to_string(), "Red".to_string());

    println!("Model: {}, Color: {} Temp: {}, Time: {}",
    otg.model, otg.color,
    otg.max_temperature, otg.max_time_selection
    );

    let otg_builder1: OTG = OTGBuilder::new()
                            .model(String::from("Builder1"))
                            .color("Red".to_string()).build();
    println!("Model: {}, Color: {} Temp: {}, Time: {}",
    otg_builder1.model, otg_builder1.color,
    otg_builder1.max_temperature, otg_builder1.max_time_selection
    );

    let otg_builder2: OTG = OTGBuilder::new()
                            .model(String::from("Builder1"))
                            .color("Red".to_string())
                            .set_temp(80).build();
    println!("Model: {}, Color: {} Temp: {}, Time: {}",
    otg_builder2.model, otg_builder2.color,
    otg_builder2.max_temperature, otg_builder2.max_time_selection
    );

    let otg_builder3: OTG = OTGBuilder::new()
                            .model(String::from("Builder1"))
                            .color("Red".to_string())
                            .set_temp(80)
                            .set_time(50).build();
    println!("Model: {}, Color: {} Temp: {}, Time: {}",
    otg_builder3.model, otg_builder3.color,
    otg_builder3.max_temperature, otg_builder3.max_time_selection
    );

    let otg_builder4: OTG = OTGBuilder::new()
                            .model(String::from("Builder1"))
                            .color("Red".to_string())
                            .set_time(50).build();
    println!("Model: {}, Color: {} Temp: {}, Time: {}",
    otg_builder4.model, otg_builder4.color,
    otg_builder4.max_temperature, otg_builder4.max_time_selection
    );
}
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Looking forward to any comments and or responses.

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