Go from the beginning - Structs
Let's start with a simple scenario, you have an account balance. You might store it in a variable like so:
accountBalance int32
Now that's great, but if you want to describe something more complex, like a bank account? A bank account consists of more information like that like id, balance, account owner and so on. You could try representing each one of those properties an integers like so:
var accountBalance int32
var owner string
var id int
However, what happens if you need to operate on more than one bank account, I mean you could try to store it like so:
var accountBalance int32
var owner string
var id int
var accountBalance2 int32
var owner2 string
var id2 int
It doesn't really scale though, what you need is a more complex type, like a struct
that's able to group all this information like so:
type Account struct {
accountBalance int32
owner string
id int
}
References
https://www.golangprograms.com/go-language/struct.html
Defining a struct
Ok, so we understand why we need a struct, to gather related information, and we've seen one example so far Account
. But let's try breaking the parts down and see how we go about defining a struct. Here's what the syntax looks like:
type <a name for the struct> struct {
... fields
}
Let's show another example but this time we create a struct for an address:
type Address struct {
city string
street string
postal string
}
Create a struct instance
To create an instance from a struct, we can use one of two approaches:
- define a variable, and set the fields after the variable declaration:
var address Address
address.city = "London"
address.street = "Buckingham palace"
address.postal = "SW1"
- define all at once, we can set all the values in one go as well:
address2 := Address{"New York", "Central park", "111"}
Embedding a struct
We can also embed a struct in another struct. Let's see we have our Address
struct, an address is something that a higher level struct like Person
can use. Here's how that can look:
type Person struct {
name string
address Address
}
In this code, the Person
struct has a field address
of type Address
.
To instantiate this struct, we can type like so:
person := Person{
name: "chris",
address: Address{
city: "Stockholm",
},
}
Relying on default naming
Note how we created a field address
, we can skip typing a few characters by defining it like so instead:
type Employee struct {
Address
company string
}
Note how we omit the name for the field and just type Address
, this means the field name and field type will be the same name. Creating an instance from it is very similar:
employee := Employee{
Address: Address{
city: "LA",
},
company: "Microsoft",
}
Adding implementation to structs
Structs are by its very nature just data fields that describes something complex. You can add behavior to it though by creating functions that operate on a struct. Here's an example:
func (a Address) string() string {
return fmt.Sprintf("City: %s, Street: %s, Postal address: %s", a.city, a.street, a.postal)
}
We've added a string()
method. The method belongs to Address
and we can see that with (...)
right after the func
keyword that takes a Address
. The rest of the implementation returns a formatted string via Sprintf()
. Given the following code:
var address Address
address.city = "London"
address.street = "Buckingham palace"
address.postal = "SW1"
fmt.Println(address.string())
We would get the following output, when calling string()
:
City: London, Street: Buckingham palace, Postal address: SW1
Summary
In this article, you've learned why you should group fields into a struct when you have many properties that describes something complex. Hopefully, you will use structs for these cases.
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