Hey, dear readers! đ Welcome to the third article in my blog series. If you haven't read my previous articles, I recommend checking those out first. However, you can also start right here, as I'll be explaining everything from scratch.

## Introduction

In the world of algorithms and problem-solving, we often turn to **greedy algorithms** when faced with optimization challenges. These are situations where we aim to minimize or maximize some valueâwhether it's cost, profit, weight, count, or something else entirely.

**Note**: It's important to remember that while greedy algorithms are powerful, they don't always guarantee an optimal solution. In cases where optimality is critical, we turn to dynamic programming. But don't worry, my next article will delve into the world of dynamic programming, so stay tuned for that!

## Problems Based on Greedy Algorithms

Now, let's explore some fascinating problems that can be tackled using greedy algorithms:

### Coin Exchange Problem

Imagine you need to make a certain amount of money *N* using the least number of coins from a given set of denominations *D = {d1, âŚ, dn}*. Let's take the Indian coin system as an example: *{5, 10, 20, 25, 50, 100}*.

Suppose we want to give change for 40 paisa. We can solve this problem by repeatedly choosing a coin that's less than or equal to the current amount, resulting in a new amount. In the greedy algorithm, we always select the largest possible coin value without exceeding the total amount. For instance, for 40 paise, the greedy algorithm gives us coins {25, 10, and 5}, but the optimal solution is {20, 20}.

Here's a Python function to implement this:

```
def make_change(N):
C = [5, 20, 25, 50, 100] # Constant denominations
S = [] # Set that will hold the solution set
Value = N
while Value != 0:
x = max(item for item in C if item < Value)
if x is None:
return "No Solution"
S.append(x)
Value -= x
return S
```

### Minimum Spanning Tree

A **spanning tree** of a connected graph is a tree that includes all the vertices. A **minimum spanning tree (MST)** of a weighted graph is a spanning tree with the smallest possible sum of edge weights.

`Graph`

`Minimum spanning tree`

#### Prim's Algorithm

Prim's algorithm constructs a single tree *T* one edge at a time, gradually forming a spanning tree. We start with *T* having zero edges and a set *U* containing a single node. At each step, Primâs algorithm adds the smallest weighted edge with one endpoint in *U* and the other not in *U*. After *n-1* additions, *U* contains all the vertices of the spanning tree, and *T* becomes an MST.

Here's a Python function to implement Prim's Algorithm:

```
def prim(graph):
T = {}
r = any_vertex_in_graph(graph)
U = {r}
for i in range(1, len(graph.vertices)):
e = minimum_weight_edge(graph, U)
U.add(e.v)
T.add(e)
return T
```

Primâs Algorithm uses a priority queue (min-heap) to get the closest fringe vertex, and it has a time complexity of *O(m log n)*, where *n* is the number of vertices and *m* is the number of edges in the MST.

#### Kruskal's Algorithm

Kruskalâs Algorithm is another method to create a minimum spanning tree. It constructs the MST by choosing the smallest weighted edge that doesn't form a cycle and repeats this process until all the edges from the original set are exhausted.

Here's a Python function to implement Kruskal's Algorithm:

```
def kruskal(graph):
sort_edges(graph.edges) # Sort the edges by weight
T = set()
while len(T) + 1 < len(graph.vertices):
e = next_edge(graph.edges)
if not creates_cycle(T, e):
T.add(e)
return T
```

Kruskalâs Algorithm has a time complexity of *O(E log V)* using efficient cycle detection.

#### Dijkstraâs Algorithm

Dijkstraâs algorithm is used for the single-source shortest path problem with weighted edges having no negative weights. It determines the length of the shortest path from a source vertex to all other nodes in the graph.

Here's a Python function to implement Dijkstra's Algorithm:

```
import heapq
def dijkstra(graph, source):
D = {}
P = {}
PQ = []
for v in graph.vertices:
D[v] = float('inf') # Unknown distance
P[v] = None # Unknown previous node
heapq.heappush(PQ, (D[v], v))
D[source] = 0 # Distance from source to source
while PQ:
_, u = heapq.heappop(PQ)
for v in graph.adjacent_vertices(u):
alt = D[u] + graph.edge_length(u, v)
if alt < D[v]:
D[v] = alt
P[v] = u
return D, P
```

Dijkstraâs Algorithm has a time complexity of *O(|E| log |V|)*.

### Huffman Trees for Optimal Encoding

Encoding assigns bit strings to alphabet characters. Two types of encoding are fixed-length encoding (e.g., ASCII) and variable-length encoding (e.g., Huffman code). Huffman codes are the best prefix-free codes. No code word is a prefix of another code word, making them optimal for compression.

Huffmanâs algorithm constructs a binary tree whose leaf values are assigned optimal codes for text compression. The most frequent words get smaller Huffman codes.

Here's a Python function to implement Huffman's Algorithm:

```
import heapq
def huffman(C, W):
PQ = []
for i in range(len(C)):
T = TreeNode()
T.char = C[i]
T.weight = W[i]
heapq.heappush(PQ, (W[i], T))
for i in range(len(C) - 1):
L = heapq.heappop(PQ)
R = heapq.heappop(PQ)
T = TreeNode()
T.add_children(L, R)
T.weight = L.weight + R.weight
heapq.heappush(PQ, (T.weight, T))
return PQ[0][1]
```

Huffmanâs Algorithm has a time complexity of *O(n log n)*.

## Activity Selection Problem

**Introduction:** The **activity selection problem** involves selecting a non-overlapping set of activities from a given set of activities, each with defined start and finish times. The goal is to maximize the number of activities scheduled.

**Problem Statement:** Given a set of activities S = {a1, a2, ..., an}, each activity ai needs a resource during the time period [si, fi), where si is the start time

and fi is the finish time. Activities are sorted in increasing order of finish times, i.e., f1 â¤ f2 â¤ ... â¤ fn-1 â¤ fn.

**Example:** Consider these activities:

Activity | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|

Start | 1 | 3 | 0 | 5 | 3 | 5 | 6 | 8 | 8 | 2 | 11 |

Finish | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |

We want to find the maximum number of non-overlapping activities. An optimal solution is {a1, a3, a6, a8}, maximizing the number of activities scheduled.

**Algorithm:**

```
def ActivitySelection(S, F, N):
# Sort activities by finish time
Sort(S, F)
A = [a1]
K = 1
for m in range(2, N + 1):
if S[m] >= F[K]:
A.append(am)
K = m
return A
```

## Knapsack Problem

### Fractional Knapsack Problem

**Introduction:** Imagine a thief trying to maximize profit by stealing items from a store. Each item has a cost and a weight, and the thief's knapsack has a maximum weight capacity. In this scenario, the thief can take fractions of items.

**Algorithm:**

```
def FractionalKnapsack(W, C, Wk):
for i in range(1, n + 1):
X[i] = 0
Weight = 0
# Use Max heap
H = BuildMaxHeap(C/W)
while Weight < Wk:
i = H.GetMax()
if Weight + W[i] <= Wk:
X[i] = 1
Weight = Weight + W[i]
else:
X[i] = (Wk - Weight) / W[i]
Weight = Wk
return X
```

## 0/1 Knapsack Problem

**Introduction:** In the 0/1 Knapsack Problem, the thief can either take an entire item or leave it. Fractional strategies like the ones above won't work, and a greedy approach could lead to suboptimal solutions.

**Algorithm:** This problem is typically solved using dynamic programming, which will be covered in a future article.

*In this article, I've talked about the world of greedy algorithms, and their power to solve optimization problems. If you found this article helpful don't forget to hit that like button and if you were unable to understand anything just tell me in the comments below.*

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*Happy coding!*

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