The set of the lecture describes different software design patterns. Software design patterns are standard solutions to frequent problems in software design. They are used as a reference for the design of new systems and communication among software developers.
The course requires an understanding of UML diagrams. A significant disadvantage of the collection is too concreted examples and lack of explanations on plain English.
It allows developers to leverage an experience gained by software developer’s community. The knowledge emphasises extra attention to the design of software components.
Each lecture of the series can act as an independent studying unit. Therefore it can be used to refresh rarely used patterns for an interview or utilisation on a tricky occasion.
The videos are available on YouTube