Gentoo Linux and VIM worshiper, C developer, network protocol dissector implementer,socket/network programmer, recently entered the embedded world, hater of buzzwords and made up titles
I think I mentioned that once. Just because we have more powerful hardware doesn't mean we have to write less efficient software. Nobody cares about optimisations and memory efficiency these days. I used to play great games on my Atari ST with 1Mb of RAM. It sounds like scifi today, to have only 1Mb of memory.
should have figured.
i started out on the c64, then on to the amiga. in my experience, people who started out with those early systems grew to appreciate hardware limitations and getting every last bit of processing power out of them.
now with everything practically being emulated and a dozen CPUs living in each computer, programmers don't care about resources or efficiency. as long as they can roll something out quickly and it functions relatively fast.
Gentoo Linux and VIM worshiper, C developer, network protocol dissector implementer,socket/network programmer, recently entered the embedded world, hater of buzzwords and made up titles
I think I mentioned that once. Just because we have more powerful hardware doesn't mean we have to write less efficient software. Nobody cares about optimisations and memory efficiency these days. I used to play great games on my Atari ST with 1Mb of RAM. It sounds like scifi today, to have only 1Mb of memory.
should have figured.
i started out on the c64, then on to the amiga. in my experience, people who started out with those early systems grew to appreciate hardware limitations and getting every last bit of processing power out of them.
now with everything practically being emulated and a dozen CPUs living in each computer, programmers don't care about resources or efficiency. as long as they can roll something out quickly and it functions relatively fast.
The good old days:
The evolution of a programmer
Damir Franusic ・ Jul 24 ・ 6 min read