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Stefan Judis
Stefan Judis

Posted on • Originally published at stefanjudis.com

New in JavaScript: reportError – a method to report to global event handlers

If you're a library author, there's always the question of how to implement easy-to-use error handling. You want to make sure that your code is bulletproof and not blowing up in case of an exception, but you want to ensure that errors bubble up to the end-user and their error monitoring, too.

So how do you do this?

Frontend error monitoring usually is based on a global error event handler that's triggered in case of an unhandled exception.

window.onerror = function (message, source, lineno, colno, error) {
  console.log("message:" + error.message + ", lineno: " + lineno);
  return true;
};

// Tip: you could also use `addEventListener`
// -> window.addEventListener("error", ...)

function triggerError() {
  throw new Error('Oh no!');
}

triggerError();

// Console output:
// message: Oh no!, lineno: 10
Enter fullscreen mode Exit fullscreen mode

This approach works great, but error handling becomes more complicated if you're a few levels deep in your call stack.

Let's look at examples and pretend that you're writing library code that accepts event listeners, which you iterate over eventually.

The following code snippets run in an environment that defines a window.error = function () {} expression such as the one above. This error handler shows up in the included console output.

Let's iterate over the passed event handlers without any error handling:

// Custom event handlers passed by someone else
const fns = [
  () => { console.log("I'm first!"); },
  () => { throw new Error("Oh no!"); },
  () => { console.log("I'm third!"); },
];

// Iterate over the functions
for (const fn of fns) {
  fn();
}

// Output in the console:
// I'm first!
// message: Oh no!, lineno: 10
Enter fullscreen mode Exit fullscreen mode

The global error handler is triggered so that your library users can handle and monitor exceptions. That's great, but the thrown exception blows up and stops the loop, too. The third function is not running.

Let's add exception handling using try/catch:

// Custom event handlers passed by some one else
const fns = [
  () => { console.log("I'm first!"); },
  () => { throw new Error("Oh no!"); },
  () => { console.log("I'm third!"); },
];

// Iterate over the methods
for (const fn of fns) {
  try {
    fn();
  } catch(error) {
    console.error(error);
  }
}

// Output in the console:
// I'm first!
// Error: Oh no!
// I'm third!
Enter fullscreen mode Exit fullscreen mode

The loop succeeds with the added try/catch statement, but the error is not bubbling up to the global event handler anymore. How do you pass the exception up the chain then?

There's a hacky way... 🙈

for (const fn of fns) {
  try {
    fn();
  } catch (error) {
    // Use setTimeout hack to trigger the global error
    setTimeout(() => {
      throw error;
    }, 0);
  }
}

// Console output:
// I'm first!
// I'm third!
// message: Oh no!, lineno: 24
Enter fullscreen mode Exit fullscreen mode

And while using setTimeout works, it's not more than a hack. That's where reportError comes into play.

The reportError() global method may be used to report errors to the console or global event handlers, emulating an uncaught JavaScript exception.

for (const fn of fns) {
  try {
    fn();
  } catch (error) {
    // add your error handling but also
    // trigger global error handlers
    reportError(error);
  }
}

// Console output:
// I'm first!
// message:Oh no!, lineno: 24
// I'm third!
Enter fullscreen mode Exit fullscreen mode

That works perfectly and reportError is such a handy addition to JavaScript. And the best thing: in terms of cross-browser support, we're almost there!

Browser support table showing all browser supporting reportError

But keep in mind, even though reportError will soon be cross-browser supported, to feature detect its availability. As Eric Bailey pointed out recently, "”Evergreen” Does Not Mean Immediately Available".

If you're looking for more information on reportError have a look at the following resources:

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