Variable nothing but a Container. You see the container in your home right. Similarly, in computer memory, we store the data and variables are identifiers for their location. The building blocks of every computer program or software are variables.
In our home, we have various containers right to store specific things. In programming, we can make a specific type of container, which means variable. If you want this variable for store numbers then make it Integer type, if you want to store name in a variable then make it String type. There are lots of types in various programming but these following are basic for all.
In our life, we face different types of problems like my dog not handshake with me, my crush not looking at me, oh these are the big problem for us. But what we do, we find a solution for them. Step by step we follow the steps of the solution and we succeeded in our goal. Similarly, in programming, we solve the problem step by step in a paper (most of in brain) before writing the code. Okay, that’s the algorithm.
Okay, guys, we have the biggest problem in the world you can see above right. But sometimes we can understand the solution by the graphical representation easily rather than step by step (algorithm). So we can draw the steps by shapes and lines and understand the problem and represent the solution. In, computer field we represent the solution of problem or program or logic by different lines and shapes. Lines for flow and different shapes are connected to it to understand the flow of the program. Here, each shape has a specific meaning.
Pseudocode (pronounced SOO-doh-kohd okay) simple description of what program or algorithm must do. An expression is to write in a formal natural language rather than in code. Pseudocode is sometimes used to representing the detailed process of the program.
I know the syntax is the very very basic term. You can create your own rule for your life, “My Rule My Life”. Similarly, “Programming has their own rules and their own life 😎”. You need to must follow their set of rules for creating an awesome program. And this set of rules known as syntax.
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