This is a huge problem in the web development world. I find myself writing up libraries in javascript, simple things like listening to scroll wheel events, or making a cross browser compatible animation with basic sine trig math. But I have co-workers that are just baffled by the idea and don't understand it, then try to convince me to use libraries. And I backwards engineer those libraries and present to them, do they really want to use a library with a butt load of dependencies and thousands of lines of code vs a 20-30 line script using native javascript functions? Everyone is so willing to learn how frameworks and bundled libraries work when it comes with so many example scripts you can copy and paste, but learning actual javascript and reading API reference docs? Way too much to handle. Programming is puzzle solving, frameworks and libraries are cheat codes. You should only use cheats when you have solved the puzzle already.
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This is a huge problem in the web development world. I find myself writing up libraries in javascript, simple things like listening to scroll wheel events, or making a cross browser compatible animation with basic sine trig math. But I have co-workers that are just baffled by the idea and don't understand it, then try to convince me to use libraries. And I backwards engineer those libraries and present to them, do they really want to use a library with a butt load of dependencies and thousands of lines of code vs a 20-30 line script using native javascript functions? Everyone is so willing to learn how frameworks and bundled libraries work when it comes with so many example scripts you can copy and paste, but learning actual javascript and reading API reference docs? Way too much to handle. Programming is puzzle solving, frameworks and libraries are cheat codes. You should only use cheats when you have solved the puzzle already.