I've tried setting the DISPLAY variable with the host's IPv4 address to no avail - it simply displays the provided address after cannot open display:.
When I set the port to 22, nothing shows up.
Of course, using the Published Applications menu works - how do I add Godot Engine to this list? I tried installing it but running it throws an error saying that X11 Display is not available.
Okay, I included a .desktop file in /usr/share/applications but when I launch Godot I get this in a dialog box:
Your system does not support XInput 2.
Please upgrade your distribution.
I confirmed that at this time there are no packages above version 1.6.3 for xinput for my distro, and that when I did apt install xinput it found this version.
I followed your instructions for x2go but somehow couldn't get
gedit
to open, it spits:I even tried setting
DISPLAY
- your export command had an error it said, so I used this instead:I've tried setting theDISPLAY
variable with the host's IPv4 address to no avail - it simply displays the provided address aftercannot open display:
.When I set the port to 22, nothing shows up.Of course, using the Published Applications menu works - how do I add Godot Engine to this list? I tried installing it but running it throws an error saying thatX11 Display is not available
.Okay, I included a
.desktop
file in/usr/share/applications
but when I launch Godot I get this in a dialog box:I confirmed that at this time there are no packages above version 1.6.3 for xinput for my distro, and that when I did
apt install xinput
it found this version.x2go creates it's own X display directly on the host - you can find the port via
x2golistsessions
. Then you can set the DISPLAY variable to use it: