Nice. Here's another implementation using a Set()
Set()
const randomUnique = (range, count) => { let nums = new Set(); while (nums.size < count) { nums.add(Math.floor(Math.random() * (range - 1 + 1) + 1)); } return [...nums]; }
This is so cool! Gotta love new JS features
How's this solution work, though. And it's rather difficult to read. Would you break it down? I mean it looks handy...but
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Nice. Here's another implementation using a
Set()
This is so cool! Gotta love new JS features
How's this solution work, though. And it's rather difficult to read. Would you break it down? I mean it looks handy...but