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Design Patterns in Ruby | ADAPTER


The adapter is a structural design pattern that allows two objects with incompatible interfaces to work together.

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If you are interested in Ruby language, you will find more about refactoring and design patterns in this language here: At the moment, the website is under construction, but more topics will appear there in the future.

Real World Example

Before I explain what it is and how to use the adapter pattern, think about what this name associates you with. If you’ve ever been to a country that uses other electrical sockets, you must have used an adapter similar to the one in the picture below.

So what is the purpose of using an adapter? The adapter allows you to connect a plug*(Adaptee)* to an electrical socket*(Target)* that do not fit together.

Coding Problem

First, we will create a simple User class that has two attributes, first_name and last_name, and a full_name method that returns the full name of the user.

class User
  attr_reader :first_name, :last_name

  def initialize(first_name, last_name)
    @first_name = first_name
    @last_name = last_name

  def full_name
    "#{first_name} #{last_name}"
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Next, we will create a Greeter class, with a hello method that will allow us to greet the user.

class Greeter
  def self.hello(user)
    puts "Hello, #{user.full_name}!"

mike ='Michael', 'Scott')
Greeter.hello(mike) # => Hello, Michael Scott!
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As we can see, everything in the example above works fine. Now let’s assume that we also want to say hello to every team. So let’s create a Team class.

class Team
  attr_reader :name

  def initialize(name)
    @name = name

development ='Development')
Greeter.hello(development) # NoMethodError: undefined method `full_name'
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The method will of course raise an error because the Team class doesn’t have a method that returns the full name.


Before we create a solution to this problem, we need to define three objects that we need in the Adapter pattern.


The object we want to use. In this case, it will be the Greeter class.


The object we want to adapt to work with the target. In this case, it will be the Team class.


An object that allows Adaptee to connect to a Target.

If we have already defined Target and Adaptee objects, we can prepare our Adapter class. To create it, just wrap Adaptee(Team) with a new class(Team Adapter) and then create a method(full_name) that will be compatible with the Greeter class interface.

class TeamAdapter
  attr_reader :team

  def initialize(team)
    @team = team

  def full_name
    "#{} Team"
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An adapter written in such a way can easily be used to work with the Greeter class.

dev_adapter =
Greeter.hello(dev_adapter) # => "Hello, Development Team!"
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