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Ricardo Esteves
Ricardo Esteves

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Webhooks and WebSockets


In the world of web development, there are numerous technologies and terminologies that developers come across, two of which are Webhooks and WebSockets. Both are used for communication over the web, but they serve different purposes and work in different ways. This article aims to provide an in-depth understanding of both these technologies, their differences, and when to use each.


What are Webhooks?

Webhooks are essentially "event-triggered HTTP requests". They are a server-to-server means of communication. A webhook is triggered by an event in a server and sends data via a pre-configured URL to another server.

How do Webhooks Work?

When a specific event occurs on a server, the server sends an HTTP request (POST is common) to the URL configured for the webhook. The request will contain information about the event that can be used by the receiving server.

When to Use Webhooks?

Webhooks are efficient for receiving real-time updates and can be tailored to specific events and needs. They are commonly used in scenarios such as updating a customer database when a new user signs up, notifying a mail server to send a welcome email after sign up, or even triggering a new build in a continuous integration pipeline when a change is pushed to a version control system.

Webhooks: The Pub-Sub Approach

Imagine you're at a restaurant waiting for your order. A waiter walks around announcing completed orders. This "shout-out" system is similar to how webhooks operate. Webhooks are a lightweight method for one application (the publisher) to notify another application (the subscriber) about specific events.

Here's the breakdown:

  1. Setting Up: The subscriber provides the publisher with a URL, their "listening address."
  2. Event Triggers: When a pre-defined event occurs in the publisher's application (e.g., a new user signs up), it triggers a webhook notification.
  3. Delivery: The publisher sends an HTTP request (usually a POST) to the subscriber's URL, carrying relevant information about the event in the request body.
  4. Processing: The subscriber receives the notification and processes the information accordingly, potentially triggering actions within its own application.

Think of webhooks as a push notification system – the publisher pushes updates to the subscriber when something noteworthy happens. This one-way communication makes webhooks simple and scalable, ideal for situations where the subscriber only needs to react to events and doesn't require constant back-and-forth communication.


What are WebSockets?

WebSockets establish a two-way, persistent, bidirectional communication channel over a single connection made between two TCP ports from a client (browser) to a server.

How do WebSockets Work?

Unlike default HTTP, a WebSocket connection stays open between transactions, allowing data to flow seamlessly between both parties. Either end of a WebSocket connection can send data to the other, making it ideal for real-time data transfer.

When to Use WebSockets?

WebSockets are very beneficial when working on low-latency server-client data streaming applications. They offer a huge speed advantage, especially when data is being sent from the server to the client. They are commonly used in real-time applications such as live chat, real-time analytics, multiplayer games, and collaborative editing environments like Google Docs.

WebSockets: The Open Channel

WebSockets, on the other hand, establish a persistent, two-way communication channel between a client (like a web browser) and a server. This connection remains open for as long as both parties require it, enabling real-time data exchange in both directions – a more like a dedicated phone line for continuous conversation.

Here's a glimpse into how WebSockets work:

  1. Handshake: The client initiates a connection by sending a special handshake request to the server.
  2. Upgrade: The server acknowledges the request and upgrades the connection from HTTP to a WebSocket connection. This creates a persistent, bidirectional channel.
  3. Data Flow: Once connected, both client and server can send and receive data messages at any time. Messages are typically sent in a format like JSON for easy parsing.
  4. Closing: When communication is no longer needed, either party can initiate a closing handshake to gracefully terminate the connection.

WebSockets provide a real-time communication stream, making them perfect for applications where continuous data exchange is essential. For instance, chat applications leverage WebSockets to ensure messages appear on the recipient's screen almost instantly after sending.

Differences Between Webhooks and WebSockets

While both Webhooks and WebSockets are used for communication over the web, they serve different purposes and work in different ways. Here are some key differences:

  • Communication: Webhooks are a one-way communication method (from the server to the client), while WebSockets are a two-way communication method.
  • Connection: Webhooks use a new HTTP request for each message, while WebSockets use a single persistent connection for multiple messages.
  • Use Case: Webhooks are ideal for event notifications, while WebSockets are ideal for real-time applications.

Use cases: Webhooks vs WebSockets

Now that you understand both webhooks and WebSockets, it's crucial to know when to use each:

  • Use Webhooks When:
    • You need a simple, scalable solution for one-way notifications.
    • The subscriber only needs to react to events and doesn't require constant updates.
    • Brief bursts of data exchange are sufficient.
  • Use WebSockets When:
    • You require real-time, two-way communication between client and server.
    • Constant data exchange is necessary for the application to function (e.g., chat, collaborative editing).
    • Low latency (minimal delay) is critical.


In summary, while Webhooks are great for one-way, event-driven communication, WebSockets excel at providing real-time, two-way communication. The choice between the two will depend on the specific needs of your application. It's not uncommon for modern applications to use both technologies, each for what they do best.

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Top comments (12)

bremerlyimo profile image
Bremer Jonathan • Edited

I love your article especially the "Use cases" section. But I think it's worth reminding the reader that you could in theory substitute a Webhook impl with WebSocket. The converse however won't work. The catch is that WebSocket requires you to maintain a TCP connection and that is a waste of resources vis-a-vis the Webhook use cases.

ricardogesteves profile image
Ricardo Esteves

Thank you a lot Bremer, I'm glad you liked it!
Yes, that's true, it depends on each use case. WebSocket is more complex solution, and you need to maintain a stable connection by a TCP protocol. If is just needed some kind of "event listener" to get real time updates for example instead of polling an API (and get rate limited) webhook is definitely the best solution.

anmolbaranwal profile image
Anmol Baranwal

I've seen webhook endpoints in several applications but never really read about it.
I loved the use cases along with the clear explanation and of course the shout-out system. 😁

ricardogesteves profile image
Ricardo Esteves

thanks Anmol, yes I have noticed that there is indeed some confusion when it comes to these two technologies. They are often confused.

lucasmedina profile image
Lucas Medina • Edited

So, would you consider websockets for any implementation that requires two-way client-server communication? For example, in polling scenarios? I assume that webhooks can't be applied to a client-side environment, right?
Great article, by the way.

ricardogesteves profile image
Ricardo Esteves

Hey Lucas, thanks for liking the article, I'm glad you liked it!
Yes, you’re spot on. WebSockets are great for two-way chats between a client and server, like in polling scenarios. And if for example, the server needs to push updates to the client in real-time, which is not possible with traditional HTTP requests.
Webhooks, on the other hand, are more for server-to-server communication. For example, if one server needs to notify another when a specific event has occurred, but yes, they’re not designed for client-side environments.

shyam_10 profile image
Shyam raj

Great.. Article.. Loved it🫴❀️

ricardogesteves profile image
Ricardo Esteves

Thank you Shyam, glad you liked it! πŸ‘

dgesteves profile image
Diogo Esteves

Awsome article @ricardogesteves, super useful. 🀩

ricardogesteves profile image
Ricardo Esteves

Thanks Diogo, glad you liked it! πŸ‘Œ

faaktap profile image
Fakie Tap

Hi Ricardo.
Nice readable informative article.
What do you think of "long-polling" - would you say that can be used rather than webhooks if you have a very small requirement.
Have you ever used it?

ricardogesteves profile image
Ricardo Esteves

Hello Fakie, I’m glad you found the article informative.
Long-polling can indeed be used as an alternative to webhooks for smaller requirements. It’s simpler and doesn’t require the setup of a callback endpoint as webhooks do. The main issue for me is that long-polling can be more resource-intensive on the server side because connections are kept open longer.
But if it is a service that you have available for free, sure it could be a simpler solution.