I'm thinking specifically of things like async / await, that you have to be careful with in games, but are basically standard everywhere else. There's a few other examples that relate to the fact that you're essentially replacing what a Web browser, WPF, or WinForms would do for you.
I'm happy that your enjoying the tutorial.
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I'm thinking specifically of things like async / await, that you have to be careful with in games, but are basically standard everywhere else. There's a few other examples that relate to the fact that you're essentially replacing what a Web browser, WPF, or WinForms would do for you.
I'm happy that your enjoying the tutorial.