I finally decided to invest some time in properly setting up a debugger for my Node + TS projects. console.log
is cool and all, but it just wasn't cutting it anymore.
So, I've been reading documentation (plus so many GitHub issues), and trying different solutions, and I ended up with a config that I'm actually happy with!
Keep reading to learn how to:
Create a project with Node.js and TypeScript.
Install a package (
ts-node-dev
) and configure it so it can run your project and auto-restart on save.Configure the debugger in VSCode so it uses
ts-node-dev
to both enable the debugging of.ts
files and provide auto-restarts.Finally, stop relying on
console.log('here!')
to debug your code :D
Initialize the project
Create a directory for your project and initialize it:
mkdir ts-starter
cd ts-starter
npm init -y
Install TypeScript
Install TypeScript and the type definitions for node:
npm install typescript @types/node --save-dev
Setup your tsconfig
To create the tsconfig.json
file, run the following command:
npx tsc --init
The default tsconfig.json
generated should look something like this:
{
"compilerOptions": {
"target": "ES2016",
"module": "commonjs",
"esModuleInterop": true,
"forceConsistentCasingInFileNames": true,
"strict": true,
"skipLibCheck": true
}
}
Install ts-node-dev
Were going to hook up ts-node-dev
with the VSCode debugger to get both the debugger and auto-restarts working!
Start by installing the package:
npm install ts-node-dev --save-dev
To quickly try it out, we can create a new script in the package.json
:
"scripts": {
"dev": "ts-node-dev --respawn src/index.ts"
},
Now lets write some code to run!
Create the src
directory and add the following code:
// index.ts
interface Game {
name: string;
genre: string;
platform: string;
}
const game: Game = {
name: "Super Mario",
genre: "Platformer",
platform: "Nintendo",
};
console.log(game);
Were adding some types so we can make sure the compiler is working properly.
Finally, run the dev
script from your terminal:
npm run dev
You should see something like this:
And finally, change the values in your game
constant and save the file, to see the automatic restarts in action!
Nice, we can see how the app auto-restarts after we make changes!
Set up the VSCode Debugger
First, lets generate a launch.json
file. To do that:
Open the command palette (
Ctrl
+Shift
+P
orCmd
+Shift
+P
on Mac) and select Debug: Add ConfigurationOn the next step, select
Node.js
for the Debugger
You should get an auto-generated launch.json
file, like this one:
{
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Launch Program",
"skipFiles": [
"<node_internals>/**"
],
"program": "${workspaceFolder}\\\\src\\\\index.ts",
"outFiles": [
"${workspaceFolder}/**/*.js"
]
}
]
}
Replace it with the following configuration:
{
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Launch + auto-restart",
"runtimeExecutable": "${workspaceRoot}/node_modules/.bin/ts-node-dev",
"args": [
"--respawn",
"${workspaceRoot}/src/index.ts"
]
}
]
}
The main properties to notice here are:
runtimeExecutable
: By default, this would benode
, but we are replacing it withts-node-dev
args
: Were adding the--respawn
flag, which tellsts-node-dev
to restart the process when files change, and then we add the path to our startup file.
Essentially, these two properties produce a result similar to the ts-node-dev --respawn src/index.ts
script we set up earlier in the package.json
.
Now, lets try it!
Press F5
to start the debugger. You should see the output on VSCode's integrated terminal:
Try adding a breakpoint, and then make some changes and save:
The app should restart and hit the breakpoint!
That's it!
What I love about this config is how simple it is. All we needed was ts-node-dev
, a few tweaks to the debugger config file, and it just works!
Although, to be completely honest, I'll probably still use console.log('here')
every now and then, just for old times' sake.
My TypeScript book: typescriptgamified.com
Top comments (2)
Thanks a lot for your great work.
Happy to help!