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Hiromichi Yamada
Hiromichi Yamada

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Unity Asset "TextMesh Pro" Memo

  • 日本語を使えるようにする

https://qiita.com/thorikawa/items/03b65b75fa9461b53efd

  • Set text from C# script.
using TMPro;


TextMeshProUGUI textmesh;

textmesh = someGameObject.GetComponent<TRXRawImage> ();
textmesh.text = "New Text";


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