Does that mean the game server collects/replays the existing messages when resuming a game to send the appropriate initial state to the client?
Yes. The client starts a "reset" state for the game and replays all the messages to get back to where it was.
Even for a 6-7 players over an hour or two this only adds up to 6-7k messages.
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Does that mean the game server collects/replays the existing messages when resuming a game to send the appropriate initial state to the client?
Yes. The client starts a "reset" state for the game and replays all the messages to get back to where it was.
Even for a 6-7 players over an hour or two this only adds up to 6-7k messages.