I have, and I love it. The learning curve is massive, but I enjoyed every step of it. I've built a handful of things in Rust to replace existing things that I used or built in other languages and am slowly building up experience and familiarity with more complex aspects like Cows and async-await.
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Not much, honestly. I fully agree with Dan's observations. Rust's choice to not hide the intricacies of platform differences behind wrong abstractions are certainly overwhelming when we start but I feel it's a very good thing, same like the concept of lifetimes which doesn't have a corollary in other languages I've worked with.
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I have, and I love it. The learning curve is massive, but I enjoyed every step of it. I've built a handful of things in Rust to replace existing things that I used or built in other languages and am slowly building up experience and familiarity with more complex aspects like Cows and async-await.
I asked Dan above, but want to ask you as well since you mentioned it. What would help ease the learning curve for you?
Not much, honestly. I fully agree with Dan's observations. Rust's choice to not hide the intricacies of platform differences behind wrong abstractions are certainly overwhelming when we start but I feel it's a very good thing, same like the concept of lifetimes which doesn't have a corollary in other languages I've worked with.